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How to attack Oregon 2F

If the Attic stays defended, the execute gets cramped. Take the Attic from the Meeting Roof door, clear Master and Trophy, and only then add the Big Window — jumping it without Attic, White Stairs and Master info is a highlight attempt.

Win the Attic first, clear the Master side, then open Kids' Dorm from Low Attic and pinch with a Big Window player.

Roles

Hard breach

Breach the Kids' Dorm east wall from Low Attic. The Kids west wall from the Dining Roof is the backup.

Anti-gadget

Clear the Kids' Dorm wall, then the Mira between Kids and Dorms Main Hall.

Vertical / soft breach

Rappel on the Kids north window from the Meeting Roof and swing the Big Window from the Dining Roof.

Intel

Drone the Attic first, then Master and White Stairs.

Entry

Swing the Attic door with a trade partner, then push the breach.

Flank watch

Watch White Stairs and the Armory Stairs; deny run-outs onto the roofs.

Plant support

Cover the plant from Low Attic and the Big Window; deny the Kids door.

Kids' Dorms / Dorms Main Hall

Oregon Kids' Dorms / Dorms Main Hall attack planMiddleTowerStairsLow AtticAtticKidsTrophyOfficeArmory CorridorArmoryGamingDormMasterWalk InWhite StairsArmory StairsBalconyDining RoofMeeting RoofMeeting RoofGardenShooting RangeAB1716151413121110987654321
  1. Move: Tower → Meeting Roof → Attic door
  2. Move: Street → Balcony → Master
  3. Drone: Drone Middle → Kids' Dorm door
  4. Drone: Drone Middle → Dorms Main Hall → White Stairs
  5. Enemy likely: Attic hold
  6. Enemy likely: Mira on the Kids ↔ Dorms wall
  7. Move: Attic → Low Attic
  8. Hard breach: Kids' Dorm wall — breach it from Low Attic
  9. Move: Dining Roof → Big Window
  10. Move: Meeting Roof → Kids north window
  11. Move: Push through the breach into Kids' Dorm
  12. Plant: Kids' Dorm, next to the Low Attic wall
  13. Hold: Low Attic, watching the breach
  14. Hold: Dining Roof, at the Big Window
  15. Hold: Master, watching Gaming and the Armory side
  16. Hard breach: Kids west wall — backup breach from the Dining Roof
  17. Plant: Dorms Main Hall (backup)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Drone 2F; take the Tower and the Meeting Roof, then fight for the Attic.
  2. Clear the Master side from the Balcony and watch the White Stairs.
  3. The anti-gadget player clears the Kids' Dorm wall from Low Attic; the hard breacher opens it.
  4. Push the breach while one player swings the Big Window from the Dining Roof.
  5. Plant Kids' Dorm; hold Low Attic, the Big Window and White Stairs.

Plant

Plant Kids' Dorm next to the Low Attic wall right after it opens, so the Low Attic and Attic players cover it. Dorms Main Hall is planted from the Big Window side once Kids is clear.

Post-plant

  • Low Attic, looking through the breach
  • Dining Roof, at the Big Window
  • Master / Balcony side
  • White Stairs (flank)

Defender setups for this site →

Pitfalls

  • Big Window without Attic, White Stairs and Master info.
  • Solo entries.
  • Leaving the Attic to the defenders.

If defenders…

  • If the Attic is stacked, attack Dorms Main Hall from the Master side and the Big Window.
  • If a Mira covers Kids, break it before the breach (Twitch / Brava / Flores).
  • If the Low Attic wall is denied, open the Kids west wall from the Dining Roof.