Lair callouts & defender setups
Ranked pool Layout: Y11S2 27 callouts
A three-floor Nighthaven facility with one site in the basement, two on the first floor and one on the top floor. Sites sit far apart and the building opens up in the middle, so defenders tend to give ground a room at a time instead of holding every entry.
Bombsites
Floor plan and callouts
Draft layout. Room positions on this Lair plan are a rough approximation and have not been checked in-game yet. Room names and the site breakdown are accurate; treat the shapes and distances as a sketch.
Hatches are marked in amber. Drill these rooms in the trainer.
Every callout on Lair
Names follow community convention rather than any one site's wording, and were cross-checked against multiple community references. Where a room is commonly called two things, both are listed and both count as correct in the trainer. How this content is sourced and kept current.
Basement
- Lab
- Lab Support
- Storage Room (also: Storage)
- Utility Room (also: Utility)
- Workshop
- Locker Room (also: Lockers)
- Atrium
1st Floor
- Bunks
- Briefing
- Armory
- Weapon Maintenance (also: Weapon)
- Armory Hall
- Planning Room (also: Planning)
- Meeting Room (also: Meeting)
- Dorm
- Shooting Range
- Gate
- Lift
- Dock
2nd Floor
- Master Office (also: Master)
- R6 Room (also: R6)
- Study
- Display Room (also: Display)
- Vault Room (also: Vault)
- Server Room (also: Server)
- Lounge