SiteRep beta

Thermite · Outback 2F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Laundry / Piano RoomParty Room / Office
Playing soloJust you and random teammates — a simple plan
Your mission

Break open a strong wall so your team can get into the bomb room.

Your gadget: Exothermic Charge. Hard-breach charge that opens a large walk-through hole in a reinforced wall.

Laundry / Piano Room

Thermite solo plan on Outback Laundry / Piano RoomBalcony StairsYellow StairsMotel BalconyGamingConnectorDormsShowersLaundryMotel HallwayPianoAB54321
  1. Go this way: Yellow Stairs → Motel Hallway
  2. Go this way: Balcony Stairs → Dorms
  3. Danger — an enemy often holds here: Laundry anchor (south corner)
  4. Break this strong wall: Laundry wall — breach it from the Motel Hallway
  5. Plant the defuser here: Laundry, against the Motel Hallway wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Party Room / Office

Thermite solo plan on Outback Party Room / OfficeGarage StairsLoungeGarageGarage BalconyOfficeBullPartySuppliesMotel ParkingParking StairsAB54321
  1. Go this way: Parking Stairs → Garage Balcony → Lounge
  2. Danger — an enemy often holds here: Office anchor by the Supplies door
  3. Break this strong wall: Office wall — breach it from the top of Garage Stairs
  4. Go this way: Push through the breach into Office
  5. Plant the defuser here: Office, behind the Garage Stairs wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
  • Don’t stand right in front of the wall when it opens.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open the main site wall.

Team goal: Take the rooms next to the site, open one reinforced wall and hit the site from two sides at once.

Hard breach (your main job)

Laundry / Piano: breach the Laundry wall from the Motel Hallway. Party / Office: breach the Office wall from the top of the Garage Stairs.

With Exothermic Charge: Stack on the marked hard-breach wall, wait for the anti-gadget player to call the wall clear, then place the charge on the centre of the wall. Stand off to the side while it burns — the hole becomes the team’s main entry.

Entry (if the team needs it)

Swing the breach with a trade partner. Dorms door (Laundry) or Lounge door (Office) is your second entry.

With Exothermic Charge: Once the wall is down, you are often the closest player to site: clear the near corner of the hole with your team, not alone.

Spawn & approach

Motel side (west / north-west) for Laundry / Piano. Fuel Pumps (south) for Party / Office via the Parking Stairs and Garage.

  • Laundry / Piano: Yellow Stairs into the Motel Hallway, the Balcony Stairs into Dorms, and the Terrace for the Piano side.
  • Party / Office: Parking Stairs → Garage Balcony → Lounge, the Lounge Balcony on the east, and Shark → Party Hallway on the north.
  • Clear the roamers in Games Room and Bull — they sit between the two 2F sites.

Drone checklist

  • Laundry corners away from the breach wall and the Piano side.
  • Games Room and Terrace for the roamer.
  • Office near the Supplies door and Party behind the desk.
  • Bull and Party Hallway for the late rotate.

Laundry / Piano Room — team map

Thermite team plan on Outback Laundry / Piano RoomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyAB16151413121110987654321
  1. Move: Yellow Stairs → Motel Hallway
  2. Move: Balcony Stairs → Dorms
  3. Enemy likely: Laundry anchor (south corner)
  4. Hard breach: Laundry wall — breach it from the Motel Hallway
  5. Soft breach: Showers ↔ Laundry wall — open it if not reinforced
  6. Move: Push through the breach into Laundry
  7. Hard breach: Piano wall — backup breach from Games Room
  8. Move: Terrace Stairs → Terrace → Piano side
  9. Drone: Drone Laundry
  10. Drone: Drone Piano
  11. Enemy likely: Piano anchor
  12. Enemy likely: Games Room roamer
  13. Plant: Laundry, against the Motel Hallway wall
  14. Hold: Motel Hallway, watching the breach
  15. Hold: Dorms
  16. Hold: Terrace (east flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the Yellow Stairs into the Motel Hallway; one player takes the Balcony Stairs to Dorms.
  2. Drone Laundry, Piano and Games Room; find the roamer in Games / Terrace.
  3. The anti-gadget player clears the Laundry wall from the Motel Hallway, then the hard breacher opens it.
  4. Push Laundry through the breach while the Dorms player swings the Dorms door.
  5. Plant Laundry and spread to the hold spots.

Plant

Plant Laundry against the Motel Hallway wall right after it opens, so the Motel Hallway and Dorms players both cover it. Piano is planted from Games Room or Terrace once Laundry is taken.

Post-plant positions

  • Motel Hallway, looking through the breach
  • Dorms (door into Laundry)
  • Terrace / Games Room (east flank)
  • Yellow Stairs (flank from 1F)

Party Room / Office — team map

Thermite team plan on Outback Party Room / OfficeGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyAB1413121110987654321
  1. Move: Parking Stairs → Garage Balcony → Lounge
  2. Enemy likely: Office anchor by the Supplies door
  3. Hard breach: Office wall — breach it from the top of Garage Stairs
  4. Hard breach: Supplies outer wall — breach from the Lounge Balcony side
  5. Move: Push through the breach into Office
  6. Hard breach: Party wall — backup breach from Bull
  7. Move: Lounge Balcony → Lounge (east door)
  8. Move: Shark → Party Hallway
  9. Drone: Drone Office through the Lounge door
  10. Enemy likely: Party anchor
  11. Plant: Office, behind the Garage Stairs wall
  12. Hold: Lounge, watching the breach
  13. Hold: Party Hallway (north flank)
  14. Hold: Lounge Balcony (east)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take the Garage Balcony from the Parking Stairs and enter the Lounge; one player takes the Lounge Balcony on the east.
  2. Drone Office, Supplies and Party; clear the roamer in Bull.
  3. The anti-gadget player clears the Office wall from the top of the Garage Stairs, then the hard breacher opens it.
  4. Push Office while the east player opens the Supplies outer wall.
  5. Plant Office and hold Lounge, Supplies and the Garage Stairs.

Plant

Plant Office right behind the Garage Stairs wall after it opens, so the Lounge player covers the defuser. Party is planted from Bull or Party Hallway once Office is clear.

Post-plant positions

  • Lounge, looking through the breach
  • Lounge Balcony / Supplies (east)
  • Party Hallway (north flank)
  • Garage Stairs (flank from 1F)

Pitfalls

  • Placing the charge before Bandit/Kaid/Mute is cleared — it gets fried or jammed.
  • Standing in front of the wall where defenders can shoot through the burning hole.
  • Breaching with the Games Room / Bull roamer still alive behind you.
  • Swinging the Dorms door alone before the breach.
  • Rushing the Motel Hallway without droning Laundry and Dorms.
  • Leaving Games Room / Bull alive — they flank both 2F sites.
  • Fighting on the outside balconies with no trade.

If defenders…

  • Laundry denied → breach Piano from Games Room and enter from the Terrace.
  • Office denied → breach Party from Bull or open the Supplies outer wall.
More & sources