How to attack Fortress 2F
Reworked Fortress keeps two sites on 2F. Commander's Office is an octagon closed by reinforceable walls on the north and south sides, with Bathroom next to it. Dormitory / Games Room sits south of Briefing. Both are hit with one hard breach plus a second entry from the stairs.
Take the rooms around the site (Renovation Hallway / Horse, or Briefing / Gaming Hallway), open one reinforced wall and push it from two sides.
Roles
Hard breach
Commander: breach the north wall from Renovation Hallway. Dormitory: breach the north wall from Briefing. Bathroom: breach the Horse wall.
Anti-gadget
Clear Kaid, Bandit or Mute on the marked wall, then any Evil Eye, camera or Mira watching the plant.
Vertical / soft breach
Drop through the roof hatch into Mezzanine (Dormitory side). On Commander's side, open the thin Portrait wall for a second angle.
Intel
Drone Commander, Bathroom, Dormitory and Games Room; call the anchor spots and any Evil Eye.
Entry
Swing the breach with a trade partner; clear the corner next to the wall first.
Flank watch
Watch the Main Stairs corridor (Commander side) or the Old Stairs (Dormitory side).
Bathroom / Commander's Office
- Move: Lobby Stairs → Renovation Hallway
- Move: Main Stairs → corridor → Horse
- Drone: Drone Commander through the Portrait door
- Enemy likely: Commander anchor, east side
- Enemy likely: Bathroom anchor
- Hard breach: Commander wall — breach it from Renovation Hallway
- Hard breach: Bathroom wall — breach it from Horse
- Soft breach: Portrait ↔ Commander thin wall (open for angles)
- Move: Push through the breach into Commander
- Plant: Commander's Office, by the north wall
- Plant: Bathroom (backup), by the Horse wall
- Hold: Renovation Hallway, watching the breach
- Hold: Horse
- Hold: Main Stairs corridor (flank)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Come up the Lobby Stairs into Renovation Hallway; one player comes up the Main Stairs into the corridor below Horse.
- Drone Commander through the Portrait door and find the Bathroom anchor.
- The anti-gadget player clears the Commander wall from Renovation Hallway, then the hard breacher opens it.
- Push the breach while the Horse player opens the Bathroom wall or holds the Horse side.
- Plant Commander's Office by the breach and hold the hallway, Horse and Portrait.
Plant
Plant Commander's Office against the Renovation Hallway wall once it is open, so the hallway player sees the defuser. Bathroom is planted from Horse once the Horse wall is open.
Post-plant
- Renovation Hallway, looking through the breach
- Horse, holding the Bathroom wall
- Portrait, watching the Commander door
- Main Stairs corridor (flank)
Dormitory / Games Room
- Move: Roof hatch → Mezzanine → Briefing
- Move: Old Stairs → Gaming Hallway → Games Room door
- Vertical: Roof hatch — drop in from the roof
- Drone: Drone Games Room from the hallway door
- Enemy likely: Dormitory anchor, south-west part
- Enemy likely: Small room north of Games Room
- Hard breach: Dormitory wall — breach it from Briefing
- Move: Push through the breach into Dormitory
- Plant: Dormitory, against the Briefing wall
- Plant: Games Room (backup), by the hallway door
- Hold: Briefing, watching the breach
- Hold: Gaming Hallway
- Hard breach: Dormitory wall from Shisha (backup)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- One player drops through the roof hatch into Mezzanine; the team takes Briefing from the courtyard side.
- A second group comes up the Old Stairs into Gaming Hallway.
- The anti-gadget player clears the Dormitory wall from Briefing, then the hard breacher opens it.
- Push the breach while the Gaming Hallway group hits the Games Room door.
- Plant Dormitory near the breach and spread to the hold spots.
Plant
Plant Dormitory against the Briefing wall right after it opens, so Briefing covers it. Games Room is planted from the Gaming Hallway door.
Post-plant
- Briefing, looking through the breach
- Gaming Hallway, holding the Games Room door
- Old Stairs (flank)
- Shisha / Dormitory Hallway (west flank)
Pitfalls
- Taking only one entry — both 2F sites are built to stop a single breach.
- Forgetting Bedroom next to Commander: it looks into the room from the east.
- Skipping Briefing: without it you have no good wall into Dormitory.
If defenders…
- If the Commander north wall is denied, take Horse and open the Bathroom wall instead.
- If Dormitory is stacked, push Games Room through the Gaming Hallway door and plant there.
- If the roof hatch is watched, take Briefing from the courtyard balcony side instead.