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How to attack Consulate Basement

Consulate basement is small and has many ways in: Yellow Stairs (west), Banana under the Spiral Stairs (north), the Server Stairs (middle), and hatches from 1F. The plan takes 1F first, opens one wall into Cafeteria from Construction and uses the Expo hatch over Garage for a second angle.

Control 1F above the site, then open the Construction wall into Cafeteria and pinch Garage from the Yellow Stairs and the hatch.

Roles

Hard breach

Go down the Server Stairs, stand in Construction on the Cafeteria wall (orange line) and breach on the clear call.

Anti-gadget

Clear Bandit, Kaid and Mute gadgets on the Cafeteria wall, then any camera or Mira watching the plant.

Vertical / soft breach

From Expo, open the hatch over Garage and make holes in the floor so defenders at the pillar cannot sit still.

Intel

Drone CCTV, the Garage pillar and Storage. Call where the Smoke or Doc is.

Entry

Swing the breach with a trade partner; check the CCTV door first.

Flank watch

Hold the Lockers corridor / Banana side and the top of the Server Stairs.

Plant support

Cover the planter from Construction; after the plant, deny the CCTV door and the Garage side.

Cafeteria / Garage

Consulate Cafeteria / Garage attack planConstructionDeliveryGreyStairsYellow StairsGarageCoffeeCCTVKitchenBananaLockersServer StairsElectricalStorageServersServerHallwayPillarAB13121110987654321
  1. Move: Server Stairs → Construction
  2. Move: Yellow Entrance → Yellow Stairs → Garage
  3. Drone: Drone Cafeteria and CCTV
  4. Vertical: 1F Expo hatch drops into Garage
  5. Enemy likely: CCTV anchor
  6. Enemy likely: Garage pillar anchor
  7. Hard breach: Cafeteria wall — breach it from Construction
  8. Move: Push through the breach into Cafeteria
  9. Plant: Cafeteria, on the Construction side
  10. Hold: Construction, watching the breach
  11. Hold: Bottom of the Server Stairs (flank)
  12. Hold: Lockers corridor / Banana (flank)
  13. Hard breach: CCTV wall — backup breach from the Lockers corridor

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 1F first: Expo and Piano sit right above Garage, and the Expo hatch drops into it.
  2. Two players go down the Server Stairs to Construction; one goes down the Yellow Stairs toward Garage.
  3. The anti-gadget player clears the Construction wall, then the hard breacher opens it.
  4. Push Cafeteria through the breach while the 1F player opens the Expo hatch and the Yellow Stairs player pinches Garage.
  5. Plant Cafeteria on the Construction side and spread to the hold spots.

Plant

Plant Cafeteria (the Kitchen room) against the Construction wall once it is open, so the players in Construction and at the bottom of the Server Stairs can both see the defuser. Garage is the backup plant from the Yellow Stairs side.

Post-plant

  • Construction, looking through the breach
  • Bottom of the Server Stairs (flank)
  • 1F Expo, playing the hatch and floor over Garage
  • Lockers corridor / Banana (flank)

Defender setups for this site →

Pitfalls

  • Going downstairs before 1F is cleared — defenders shoot down through the floor.
  • Pushing only one stairway; the basement stairs are easy to hold alone.
  • Ignoring CCTV — it sees Kitchen, Lockers and the breach.

If defenders…

  • If the Construction wall stays denied, plant Garage from the Yellow Stairs side with the Expo hatch open.
  • If CCTV is locked down, open the CCTV wall from the Lockers corridor.
  • If the Garage pillar anchor survives, open more of the Expo floor above him.