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Amaru · Consulate Basement

Cafeteria / Garage

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Be one of the first into the bomb room — with a teammate right behind you.

Your gadget: Garra Hook. Grappling hook to windows, hatches and ledges.

Amaru solo plan on Consulate Cafeteria / GarageConstructionDeliveryYellow StairsGarageCoffeeCCTVKitchenBananaLockersServer StairsStorageServersPillarAB54321
  1. Go this way: Server Stairs → Construction
  2. Go this way: Yellow Entrance → Yellow Stairs → Garage
  3. Danger — an enemy often holds here: CCTV anchor
  4. Go this way: Push through the breach into Cafeteria
  5. Plant the defuser here: Cafeteria, on the Construction side

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t go in alone. Wait for a teammate.
  • Don’t rush in before someone has checked the room with a drone.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Take the first fight in Cafeteria.

Team goal: Control 1F above the site, then open the Construction wall into Cafeteria and pinch Garage from the Yellow Stairs and the hatch.

Entry (your main job)

Swing the breach with a trade partner; check the CCTV door first.

With Garra Hook: Use the Garra Hook for a fast surprise entry through a window or open hatch at the same moment the team pushes the main entry.

Spawn & approach

Police Line / front yards for the Server Stairs. Garage Way side for the Yellow Entrance and Yellow Stairs.

  • Main Entrance → Lobby → Visa Hallway → Server Stairs down to Construction.
  • Yellow Entrance → Yellow Stairs down to the Garage side.
  • Keep one player on 1F in Expo to open the hatch and floor over Garage.

Drone checklist

  • CCTV — a strong anchor spot that sees several entries.
  • The pillar in Garage (a common anchor spot).
  • Construction and Storage for defenders holding the Server Stairs.
  • Lockers corridor and Banana for roamers.

Team map

Amaru team plan on Consulate Cafeteria / GarageConstructionDeliveryGreyStairsYellow StairsGarageCoffeeCCTVKitchenBananaLockersServer StairsElectricalStorageServersServerHallwayPillarAB13121110987654321
  1. Move: Server Stairs → Construction
  2. Move: Yellow Entrance → Yellow Stairs → Garage
  3. Enemy likely: CCTV anchor
  4. Move: Push through the breach into Cafeteria
  5. Plant: Cafeteria, on the Construction side
  6. Drone: Drone Cafeteria and CCTV
  7. Vertical: 1F Expo hatch drops into Garage
  8. Enemy likely: Garage pillar anchor
  9. Hard breach: Cafeteria wall — breach it from Construction
  10. Hold: Construction, watching the breach
  11. Hold: Bottom of the Server Stairs (flank)
  12. Hold: Lockers corridor / Banana (flank)
  13. Hard breach: CCTV wall — backup breach from the Lockers corridor

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 1F first: Expo and Piano sit right above Garage, and the Expo hatch drops into it.
  2. Two players go down the Server Stairs to Construction; one goes down the Yellow Stairs toward Garage.
  3. The anti-gadget player clears the Construction wall, then the hard breacher opens it.
  4. Push Cafeteria through the breach while the 1F player opens the Expo hatch and the Yellow Stairs player pinches Garage.
  5. Plant Cafeteria on the Construction side and spread to the hold spots.

Plant

Plant Cafeteria (the Kitchen room) against the Construction wall once it is open, so the players in Construction and at the bottom of the Server Stairs can both see the defuser. Garage is the backup plant from the Yellow Stairs side.

Post-plant positions

  • Construction, looking through the breach
  • Bottom of the Server Stairs (flank)
  • 1F Expo, playing the hatch and floor over Garage
  • Lockers corridor / Banana (flank)

Pitfalls

  • Hooking into a window that hasn’t been droned or cleared.
  • Swinging alone into smoke.
  • Going downstairs before 1F is cleared — defenders shoot down through the floor.
  • Pushing only one stairway; the basement stairs are easy to hold alone.
  • Ignoring CCTV — it sees Kitchen, Lockers and the breach.

If defenders…

  • If the Construction wall stays denied, plant Garage from the Yellow Stairs side with the Expo hatch open.
  • If CCTV is locked down, open the CCTV wall from the Lockers corridor.
  • If the Garage pillar anchor survives, open more of the Expo floor above him.
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