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Nighthaven Labs · 2F Command Center / Servers

Site 1 · 1 setup, numbered — not ranked.

1. Catwalk and Connector walls

Deny the Catwalk wall into Command and the Connector wall into Servers, keep the divider as the rotate and hold Warehouse early.

Draft · Y11S3mediumSolo-queue friendly

Playing soloThe basics one player can do: walls, holes and where to stand
Your job
  • Reinforce the Catwalk wall into Command first.
  • Use the divider to move between Command and Servers.
  • Do not stand in Catwalk late — it is where attackers breach from.
Command Center / Servers solo setupCommandServerConnectorElectricalCommand HallwayCatwalkWarehouseWarehouseStairsITIT BalconyWarehouse BalconyBlue BalconyAB7654321
  1. Reinforce this wall: Command wall to Catwalk — The main breach from the Warehouse side.
  2. Reinforce this wall: Command wall to Command Hallway — Stops a second angle from the west.
  3. Reinforce this wall: Servers wall to Connector — The backup breach from the east side.
  4. Reinforce this wall: IT wall to IT Balcony — Keeps attackers from walking in from the east balcony.
  5. Open a rotation hole here: Command ↔ Servers divider — Lets the two anchors swap rooms fast.
  6. Hold this spot: Command, north corner — Off the breach line; sees the plant.
  7. Hold this spot: Servers, behind the Kiba cover — Covers the divider and the Connector side.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Playing with a teamEvery wall, rotate, gadget and position — with the reason
Command Center / Servers team setupWest StairsContainersStairsCommandServerConnectorElectricalCommand HallwayBlue StairsCatwalkWarehouseWarehouseStairsITIT BalconyWarehouse BalconyElectrical BalconyBlue BalconyTop BlueAB121110987654321
  1. Reinforce: Command wall to Catwalk — The main breach from the Warehouse side.
  2. Reinforce: Command wall to Command Hallway — Stops a second angle from the west.
  3. Reinforce: Servers wall to Connector — The backup breach from the east side.
  4. Reinforce: IT wall to IT Balcony — Keeps attackers from walking in from the east balcony.
  5. Rotation hole: Command ↔ Servers divider — Lets the two anchors swap rooms fast.
  6. Gadget (Bandit): Batteries on the Catwalk wall — Trick the charge — wait for it, then plug in.
  7. Gadget (Azami): Kiba barrier cover in Servers — Makes safe cover to hold the plant.
  8. Gadget (Valkyrie): Black Eye in Warehouse — Shows the Warehouse Stairs push.
  9. Stand here: Command, north corner — Off the breach line; sees the plant.
  10. Stand here: Servers, behind the Kiba cover — Covers the divider and the Connector side.
  11. Roam: Roamer: Catwalk → Warehouse Stairs — Slows the Warehouse push before the breach.
  12. Camera: Camera on IT Balcony — Early call on the east push.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

How the five fit together

  • Bandit on the Catwalk wall; Kaid or Mute on the Connector wall.
  • Azami builds cover in Servers; Valkyrie cameras on both stairs.
  • One roamer on the Warehouse side, one on the east balconies.

What attackers try — and your answer

  • Thermite from Catwalk → trick it with Bandit and trade from the divider.
  • Attackers switch to Connector → rotate the Command anchor through the divider.
  • Flores / Brava clear the batteries → keep one battery hidden until the charge goes on.

Mistakes to avoid

  • Leaving IT open — attackers take it and flank Catwalk.
  • Both anchors in Command; Servers gets taken for free.
  • Peeking Blue Balcony early from Command Hallway.
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