Emerald Plains · 2F Meeting / Private Gallery
Site 2 · 1 setup, numbered — not ranked.
1. Gallery and Vault lockdown
Deny the Folding Screen wall into the Private Gallery, close the outside Vault wall and the hatch, and use a Meeting ↔ Gallery rotate to swap anchors.
Draft · Y11S3mediumSolo-queue friendly
Playing soloThe basics one player can do: walls, holes and where to stand
Your job
- Reinforce the Folding Screen wall into the Gallery first.
- Reinforce the outside Vault wall — attackers climb the balcony.
- Reinforce the hatch in the Gallery floor so nobody climbs up from Dining.
- Play Meeting or Vault, not the middle of the Gallery.
- Reinforce this wall: Gallery wall to Folding Screen — The main breach — attackers come up the Orange Stairs into Folding Screen.
- Reinforce this wall: Vault wall to the Vault Balcony — An outside wall that attackers open from the balcony.
- Reinforce this wall: Vault wall to the Gallery — If Vault falls, attackers still cannot see your plant.
- Reinforce this wall: Meeting wall to CEO — Stops the Meeting breach from CEO.
- Reinforce this wall: Meeting wall to Admin — Closes the west side of Meeting.
- Reinforce this hatch: Hatch in the Gallery floor — Without it, attackers in Dining climb up into your site.
- Open a rotation hole here: Meeting ↔ Private Gallery — Lets the two anchors swap rooms without the hallway.
- Hold this spot: Meeting, east side — Safe from the breach; swings through the rotate.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Playing with a teamEvery wall, rotate, gadget and position — with the reason
- Reinforce: Gallery wall to Folding Screen — The main breach — attackers come up the Orange Stairs into Folding Screen.
- Reinforce: Vault wall to the Vault Balcony — An outside wall that attackers open from the balcony.
- Reinforce: Vault wall to the Gallery — If Vault falls, attackers still cannot see your plant.
- Reinforce: Meeting wall to CEO — Stops the Meeting breach from CEO.
- Reinforce: Meeting wall to Admin — Closes the west side of Meeting.
- Reinforce hatch: Hatch in the Gallery floor — Without it, attackers in Dining climb up into your site.
- Rotation hole: Meeting ↔ Private Gallery — Lets the two anchors swap rooms without the hallway.
- Gadget (Bandit): Batteries on the Folding Screen wall — Trick the breach charge once it goes on.
- Gadget (Mira): Mirror on the Vault wall, facing the Gallery — The Vault anchor watches the Gallery plant from safety.
- Gadget (Smoke): Smoke saves gas for the plant — Stops the defuser from being planted near the breach.
- Stand here: Meeting, east side — Safe from the breach; swings through the rotate.
- Stand here: Vault, behind the mirror — Sees the Gallery plant and hears the balcony push.
- Roam: Roamer: CEO → Folding Screen → Orange Stairs — Fights the attackers before they reach the breach wall.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
How the five fit together
- Bandit (or Kaid) lives on the Folding Screen wall; Mira watches the Gallery from Vault.
- Smoke stays close to the plant and saves gas for the defuse.
- One roamer plays CEO and Folding Screen early, then falls back to Meeting.
What attackers try — and your answer
- Hibana / Ace on the Folding Screen wall → trick with Bandit, trade from the rotate.
- Vault Balcony push → reinforced outside wall; the Vault anchor falls back to Ceramic if it opens.
- Attackers switch to Meeting through CEO → the reinforced CEO wall holds; rotate the Vault anchor to Meeting.
Mistakes to avoid
- Leaving the Vault wall soft — it gives attackers a free second entry.
- Standing between the Gallery pillars, where every door can see you.
- Nobody watching CEO: attackers use it to hit Meeting.