Chalet · 2F Office / Master Bedroom
Site 1 · 1 setup, numbered — not ranked.
1. Solarium wall and Office lock
Deny the Master ↔ Solarium wall, close the Office walls to the Mezzanine and Library Hallway, and rotate through the Master ↔ Office wall.
Draft · Y11S3mediumSolo-queue friendly
Playing soloThe basics one player can do: walls, holes and where to stand
Your job
- Reinforce the Master wall to the Solarium first.
- Stand behind the bed or in Office, never in front of the Solarium wall.
- Use the Master ↔ Office opening to move between the rooms.
- Reinforce this wall: Master wall to the Solarium — The main breach — attackers take the Solarium from Campfire and the Trophy Stairs.
- Reinforce this wall: Master / Closet wall to the Bathroom — Stops a breach from the Bathroom into Closet and Master.
- Reinforce this wall: Office wall to the Mezzanine — Attackers from the Office Balcony and Mezzanine breach here.
- Reinforce this wall: Office wall to the Library Hallway — Closes the Library-side breach into Office.
- Open a rotation hole here: Master ↔ Office — One opening so the anchors can swap between the objectives.
- Hold this spot: Master, behind the bed — Off the breach line; covers the plant and the rotate.
- Hold this spot: Office, behind the Mira — Sees the Mezzanine side and swings into Master.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Playing with a teamEvery wall, rotate, gadget and position — with the reason
- Reinforce: Master wall to the Solarium — The main breach — attackers take the Solarium from Campfire and the Trophy Stairs.
- Reinforce: Master / Closet wall to the Bathroom — Stops a breach from the Bathroom into Closet and Master.
- Reinforce: Office wall to the Mezzanine — Attackers from the Office Balcony and Mezzanine breach here.
- Reinforce: Office wall to the Library Hallway — Closes the Library-side breach into Office.
- Rotation hole: Master ↔ Office — One opening so the anchors can swap between the objectives.
- Gadget (Kaid): Claw on the Solarium wall — Electrifies the main breach wall.
- Gadget (Mira): Mirror on the Mezzanine wall, facing out — Watches the Mezzanine and Office Balcony push from inside Office.
- Gadget (Jäger): ADS in Master — Eats grenades thrown from the Solarium.
- Stand here: Master, behind the bed — Off the breach line; covers the plant and the rotate.
- Stand here: Office, behind the Mira — Sees the Mezzanine side and swings into Master.
- Roam: Roamer: Library → Library Hallway — Stops the Library-side flank and delays the Office push.
- Camera: Watch the Trophy Stairs — Shows when attackers come up from Trophy.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
How the five fit together
- Kaid on the Solarium wall; Mira in Office watches the Mezzanine.
- One player holds the Bathroom early to punish the Solarium take.
- One roamer in the Library; Smoke saves gas for the plant.
What attackers try — and your answer
- Breach from the Solarium → Kaid claw plus a late swing from behind the bed.
- Office Balcony / Mezzanine push → Mira sees it; trade from Office.
- Library flank → the roamer holds the Library Hallway.
Mistakes to avoid
- Losing the Bathroom for free — it gives attackers a second angle on Master.
- Peeking the Solarium windows early.
- Nobody on the Library side — attackers walk up to the Office walls.