SiteRep beta

Bank · 1F Staff Room / Open Area

Site 2 · 1 setup, numbered — not ranked.

1. Square wall and Printer hold

Deny the Square-side wall into Staff Room, watch the Printer window, and keep the Admin rotate open for quick swaps.

Draft · Y11S3mediumSolo-queue friendly

Playing soloThe basics one player can do: walls, holes and where to stand
Your job
  • Reinforce the Square wall into Staff Room first.
  • Don’t stand in the Printer window sightline.
  • Use the Open Area ↔ Staff Room rotate to move between the rooms.
Staff Room / Open Area solo setupElectricalSquarePrinterKitchenOpen SpaceAdminArchivesAB654321
  1. Reinforce this wall: Staff Room wall to Square — The main hard breach from the Square side.
  2. Reinforce this wall: Staff Room wall to Electrical — Stops a second breach from the Electrical side.
  3. Reinforce this wall: Staff Room wall to Printer — Attackers who take Printer would open it.
  4. Open a rotation hole here: Open Area ↔ Staff Room — Lets the two anchors swap between rooms.
  5. Hold this spot: Open Area, south corner — Sees Main Stairs and the rotate.
  6. Hold this spot: Staff Room, off the Printer window line — Covers the plant without being seen from outside.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Playing with a teamEvery wall, rotate, gadget and position — with the reason
Staff Room / Open Area team setupElectricalPrinterKitchenOpen SpaceAdminAB10987654321
  1. Reinforce: Staff Room wall to Square — The main hard breach from the Square side.
  2. Reinforce: Staff Room wall to Electrical — Stops a second breach from the Electrical side.
  3. Reinforce: Staff Room wall to Printer — Attackers who take Printer would open it.
  4. Rotation hole: Open Area ↔ Staff Room — Lets the two anchors swap between rooms.
  5. Gadget (Bandit): Batteries on the Square wall — Trick the breach from Square.
  6. Gadget (Mira): Mirror on the Admin wall — Watches Admin and the Open Area plant.
  7. Gadget (Castle): Barricade the Printer window side — Slows the most common outside entry.
  8. Stand here: Open Area, south corner — Sees Main Stairs and the rotate.
  9. Stand here: Staff Room, off the Printer window line — Covers the plant without being seen from outside.
  10. Enemy likely: Printer window — attackers peek here early — Stay out of this sightline.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

How the five fit together

  • Bandit on the Square wall, Mira in Admin, Castle on the Printer side.
  • Two anchors, one in each room; the rest roam 2F and Square.
  • Smoke or Maestro makes the plant hard to finish.

What attackers try — and your answer

  • Thermite/Ace from Square → trick with Bandit and trade from the rotate.
  • Printer window pressure → play off-angle and let Castle slow them.
  • Vertical from Janitor / Stock above → keep a roamer on 2F.

Mistakes to avoid

  • Peeking the Printer window in the first seconds.
  • Leaving 2F empty — attackers will play vertical.
  • Barricading your own rotate.
Other Bank sites