Bank · 1F Staff Room / Open Area
Site 2 · 1 setup, numbered — not ranked.
1. Square wall and Printer hold
Deny the Square-side wall into Staff Room, watch the Printer window, and keep the Admin rotate open for quick swaps.
Draft · Y11S3mediumSolo-queue friendly
Playing soloThe basics one player can do: walls, holes and where to stand
Your job
- Reinforce the Square wall into Staff Room first.
- Don’t stand in the Printer window sightline.
- Use the Open Area ↔ Staff Room rotate to move between the rooms.
- Reinforce this wall: Staff Room wall to Square — The main hard breach from the Square side.
- Reinforce this wall: Staff Room wall to Electrical — Stops a second breach from the Electrical side.
- Reinforce this wall: Staff Room wall to Printer — Attackers who take Printer would open it.
- Open a rotation hole here: Open Area ↔ Staff Room — Lets the two anchors swap between rooms.
- Hold this spot: Open Area, south corner — Sees Main Stairs and the rotate.
- Hold this spot: Staff Room, off the Printer window line — Covers the plant without being seen from outside.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Playing with a teamEvery wall, rotate, gadget and position — with the reason
- Reinforce: Staff Room wall to Square — The main hard breach from the Square side.
- Reinforce: Staff Room wall to Electrical — Stops a second breach from the Electrical side.
- Reinforce: Staff Room wall to Printer — Attackers who take Printer would open it.
- Rotation hole: Open Area ↔ Staff Room — Lets the two anchors swap between rooms.
- Gadget (Bandit): Batteries on the Square wall — Trick the breach from Square.
- Gadget (Mira): Mirror on the Admin wall — Watches Admin and the Open Area plant.
- Gadget (Castle): Barricade the Printer window side — Slows the most common outside entry.
- Stand here: Open Area, south corner — Sees Main Stairs and the rotate.
- Stand here: Staff Room, off the Printer window line — Covers the plant without being seen from outside.
- Enemy likely: Printer window — attackers peek here early — Stay out of this sightline.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
How the five fit together
- Bandit on the Square wall, Mira in Admin, Castle on the Printer side.
- Two anchors, one in each room; the rest roam 2F and Square.
- Smoke or Maestro makes the plant hard to finish.
What attackers try — and your answer
- Thermite/Ace from Square → trick with Bandit and trade from the rotate.
- Printer window pressure → play off-angle and let Castle slow them.
- Vertical from Janitor / Stock above → keep a roamer on 2F.
Mistakes to avoid
- Peeking the Printer window in the first seconds.
- Leaving 2F empty — attackers will play vertical.
- Barricading your own rotate.