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Zero · Border 2F

Armory Lockers / Archives

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Find where the enemies are hiding and tell your team.

Your gadget: Argus Launcher. Cameras that pierce walls/floors to look into the other side and can fire a laser.

Zero solo plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesEast StairsMain StairsNorth BalconyEast BalconyBalcony StairsSouth BalconySouth BalconyWaiting BalconyWaitingSandwichEast AlleyAB54321
  1. Go this way: Balcony Stairs → North Balcony
  2. Go this way: East Stairs → Red Hallway → Offices Hallway
  3. Send your drone here: Drone Archives through the Offices Hallway door
  4. Danger — an enemy often holds here: Fountain hold
  5. Plant the defuser here: Archives, behind the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t lose your drone in the first seconds — hide it in a corner.
  • Don’t keep what you see to yourself. Tell your team or ping it.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Find the anchors and the west-side roamer.

Team goal: Take Offices and Fountain, open Archives from the Offices Hallway and add a second angle from the west side.

Intel (your main job)

Drone Offices, Fountain and Archives first; call the Mira and the Armory anchor.

With Argus Launcher: Shoot Argus cameras through the site walls/floors so the team can see the anchors during the execute.

Anti-gadget (if the team needs it)

Clear breach denial on the Archives wall, then any ADS or Mira before utility goes in.

With Argus Launcher: Use the camera laser to destroy key gadgets (like a camera watching the plant).

Spawn & approach

East Vehicle Entrance for the East Stairs and Balcony Stairs. The west Parking side for the West Balcony player.

  • Enter through the East Stairs and clear the east Red Hallway, Offices and Fountain.
  • Use the Balcony Stairs and North Balcony for extra pressure on the Archives side.
  • Send one player to the West Balcony to threaten Armory Desk and Armory Lockers.

Drone checklist

  • Offices and Fountain (early defender holds).
  • Archives corners away from the Offices Hallway wall.
  • The Red Hallway between Armory and Archives — the defenders' rotate.
  • CCTV and the West Balcony for roamers.

Team map

Zero team plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesEast StairsMain StairsNorth BalconyEast BalconyBalcony StairsWest BalconyWest BalconySouth BalconySouth BalconyWaiting BalconyWaitingSandwichEast AlleyParking AlleyParking AlleyAB1716151413121110987654321
  1. Move: East Stairs → Red Hallway → Offices Hallway
  2. Move: Balcony Stairs → North Balcony
  3. Drone: Drone Archives through the Offices Hallway door
  4. Drone: Drone the Red Hallway rotate
  5. Enemy likely: Fountain hold
  6. Enemy likely: Archives anchor
  7. Enemy likely: Armory Desk anchor or Mira
  8. Hard breach: Archives wall (east of the door) — breach it from the Offices Hallway
  9. Move: West side → West Balcony
  10. Soft breach: Archives east wall — open it if left soft
  11. Move: Push through the breach into Archives
  12. Plant: Archives, behind the breach
  13. Hold: Offices Hallway, watching the breach
  14. Hold: Fountain
  15. Hold: Red Hallway (east), watching the flank
  16. Hard breach: Wall from the West Balcony — backup for Armory
  17. Plant: Armory Lockers (backup plant)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the East Stairs into the east Red Hallway; one player takes the Balcony Stairs to the North Balcony.
  2. Clear Offices and Fountain, and drone Archives and the Red Hallway between the two sites.
  3. The anti-gadget player clears the Archives ↔ Offices Hallway wall; the hard breacher opens it.
  4. Push Archives through the breach while a West Balcony player pressures Armory.
  5. Plant Archives and spread to the hold spots.

Plant

Plant Archives right behind the Offices Hallway breach, so the Offices Hallway and Fountain players both cover it. Armory Lockers is planted from Armory Desk once the Armory anchors are dead.

Post-plant positions

  • Offices Hallway, looking through the breach
  • Fountain
  • Red Hallway (east) / East Stairs (flank)
  • West Balcony, watching Armory

Pitfalls

  • Placing cameras defenders see immediately and shoot.
  • Leaving CCTV and the West Balcony unscouted.
  • Throwing utility into an active Jäger/Wamai.
  • Walking the east Red Hallway without droning Fountain.
  • Opening holes for noise instead of angles.
  • Letting the West Balcony side go unwatched.

If defenders…

  • If the Archives wall is denied, pinch Armory from the West Balcony and plant Armory Lockers.
  • If Offices is stacked, take it with flashes and frags before anything else.
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