

Solid Snake · Border 2F
Armory Lockers / Archives
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Find where the enemies are hiding and tell your team.
Your gadget: Infiltration kit. Guest operator (Y11S1) built around stealth and intel. Check the in-game kit details.
- Go this way: Balcony Stairs → North Balcony
- Go this way: West side → West Balcony
- Send your drone here: Drone Archives through the Offices Hallway door
- Danger — an enemy often holds here: Fountain hold
- Plant the defuser here: Archives, behind the breach
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t lose your drone in the first seconds — hide it in a corner.
- Don’t keep what you see to yourself. Tell your team or ping it.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Find the anchors and the west-side roamer.
Team goal: Take Offices and Fountain, open Archives from the Offices Hallway and add a second angle from the west side.
Intel (your main job)
Drone Offices, Fountain and Archives first; call the Mira and the Armory anchor.
With Infiltration kit: Use your stealth/intel kit to find anchors and roamers ahead of the team.
Flank watch (if the team needs it)
Hold the east Red Hallway / East Stairs behind the team and watch the Red Hallway column that leads to the Main Stairs.
With Infiltration kit: Sneak along the flank route to catch the roamer from behind.
Spawn & approach
East Vehicle Entrance for the East Stairs and Balcony Stairs. The west Parking side for the West Balcony player.
- Enter through the East Stairs and clear the east Red Hallway, Offices and Fountain.
- Use the Balcony Stairs and North Balcony for extra pressure on the Archives side.
- Send one player to the West Balcony to threaten Armory Desk and Armory Lockers.
Drone checklist
- Offices and Fountain (early defender holds).
- Archives corners away from the Offices Hallway wall.
- The Red Hallway between Armory and Archives — the defenders' rotate.
- CCTV and the West Balcony for roamers.
Team map
- Move: Balcony Stairs → North Balcony
- Move: West side → West Balcony
- Drone: Drone Archives through the Offices Hallway door
- Drone: Drone the Red Hallway rotate
- Enemy likely: Fountain hold
- Enemy likely: Archives anchor
- Enemy likely: Armory Desk anchor or Mira
- Hold: Red Hallway (east), watching the flank
- Hard breach: Wall from the West Balcony — backup for Armory
- Move: East Stairs → Red Hallway → Offices Hallway
- Hard breach: Archives wall (east of the door) — breach it from the Offices Hallway
- Soft breach: Archives east wall — open it if left soft
- Move: Push through the breach into Archives
- Plant: Archives, behind the breach
- Hold: Offices Hallway, watching the breach
- Hold: Fountain
- Plant: Armory Lockers (backup plant)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Come up the East Stairs into the east Red Hallway; one player takes the Balcony Stairs to the North Balcony.
- Clear Offices and Fountain, and drone Archives and the Red Hallway between the two sites.
- The anti-gadget player clears the Archives ↔ Offices Hallway wall; the hard breacher opens it.
- Push Archives through the breach while a West Balcony player pressures Armory.
- Plant Archives and spread to the hold spots.
Plant
Plant Archives right behind the Offices Hallway breach, so the Offices Hallway and Fountain players both cover it. Armory Lockers is planted from Armory Desk once the Armory anchors are dead.
Post-plant positions
- Offices Hallway, looking through the breach
- Fountain
- Red Hallway (east) / East Stairs (flank)
- West Balcony, watching Armory
Pitfalls
- Playing too far away from the team to trade.
- Leaving CCTV and the West Balcony unscouted.
- Ignoring the CCTV / Cafeteria side.
- Walking the east Red Hallway without droning Fountain.
- Opening holes for noise instead of angles.
- Letting the West Balcony side go unwatched.
If defenders…
- If the Archives wall is denied, pinch Armory from the West Balcony and plant Armory Lockers.
- If Offices is stacked, take it with flashes and frags before anything else.
More & sources
Solid Snake on other Border floors
Full team plan for this floor →
Defending instead? Armory Lockers / Archives setups
Sources
- Ubisoft – Border map page (official blueprints)
- siege.gg – Border map guide (Feb 2026)
- Rainbow Six Fandom – Border (rooms, hatches, Crimson Heist rework notes)
- Rainbow Six Siege Center – Border guide (reinforcement priorities)
- Alviran – Border callouts guide 2026 (site attack plans)
- Recon 6 – Border guide (site summaries)
- R6Calls – community callouts
Solid Snake's kit changed recently; check it in-game. Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.