SiteRep beta

Dokkaebi · Border 2F

Armory Lockers / Archives

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Find where the enemies are hiding and tell your team.

Your gadget: Logic Bomb. Hacking gadget that disrupts defenders and gives camera intel. Remastered in Y11S2 – check the current kit.

Dokkaebi solo plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesEast StairsMain StairsNorth BalconyEast BalconyBalcony StairsWest BalconyWest BalconyWaiting BalconyWaitingSandwichEast AlleyParking AlleyParking AlleyAB54321
  1. Go this way: Balcony Stairs → North Balcony
  2. Go this way: West side → West Balcony
  3. Send your drone here: Drone Archives through the Offices Hallway door
  4. Danger — an enemy often holds here: Fountain hold
  5. Plant the defuser here: Archives, behind the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t lose your drone in the first seconds — hide it in a corner.
  • Don’t keep what you see to yourself. Tell your team or ping it.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Find the anchors and the west-side roamer.

Team goal: Take Offices and Fountain, open Archives from the Offices Hallway and add a second angle from the west side.

Intel (your main job)

Drone Offices, Fountain and Archives first; call the Mira and the Armory anchor.

With Logic Bomb: Use your gadget early in the round to reveal roamers and gain defender camera intel, then call where defenders are sitting.

Flank watch (if the team needs it)

Hold the east Red Hallway / East Stairs behind the team and watch the Red Hallway column that leads to the Main Stairs.

With Logic Bomb: Use the information to find and trade the roamer on the flank route before the execute.

Spawn & approach

East Vehicle Entrance for the East Stairs and Balcony Stairs. The west Parking side for the West Balcony player.

  • Enter through the East Stairs and clear the east Red Hallway, Offices and Fountain.
  • Use the Balcony Stairs and North Balcony for extra pressure on the Archives side.
  • Send one player to the West Balcony to threaten Armory Desk and Armory Lockers.

Drone checklist

  • Offices and Fountain (early defender holds).
  • Archives corners away from the Offices Hallway wall.
  • The Red Hallway between Armory and Archives — the defenders' rotate.
  • CCTV and the West Balcony for roamers.

Team map

Dokkaebi team plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesEast StairsMain StairsNorth BalconyEast BalconyBalcony StairsWest BalconyWest BalconySouth BalconySouth BalconyWaiting BalconyWaitingSandwichEast AlleyParking AlleyParking AlleyAB1716151413121110987654321
  1. Move: Balcony Stairs → North Balcony
  2. Move: West side → West Balcony
  3. Drone: Drone Archives through the Offices Hallway door
  4. Drone: Drone the Red Hallway rotate
  5. Enemy likely: Fountain hold
  6. Enemy likely: Archives anchor
  7. Enemy likely: Armory Desk anchor or Mira
  8. Hold: Red Hallway (east), watching the flank
  9. Hard breach: Wall from the West Balcony — backup for Armory
  10. Move: East Stairs → Red Hallway → Offices Hallway
  11. Hard breach: Archives wall (east of the door) — breach it from the Offices Hallway
  12. Soft breach: Archives east wall — open it if left soft
  13. Move: Push through the breach into Archives
  14. Plant: Archives, behind the breach
  15. Hold: Offices Hallway, watching the breach
  16. Hold: Fountain
  17. Plant: Armory Lockers (backup plant)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the East Stairs into the east Red Hallway; one player takes the Balcony Stairs to the North Balcony.
  2. Clear Offices and Fountain, and drone Archives and the Red Hallway between the two sites.
  3. The anti-gadget player clears the Archives ↔ Offices Hallway wall; the hard breacher opens it.
  4. Push Archives through the breach while a West Balcony player pressures Armory.
  5. Plant Archives and spread to the hold spots.

Plant

Plant Archives right behind the Offices Hallway breach, so the Offices Hallway and Fountain players both cover it. Armory Lockers is planted from Armory Desk once the Armory anchors are dead.

Post-plant positions

  • Offices Hallway, looking through the breach
  • Fountain
  • Red Hallway (east) / East Stairs (flank)
  • West Balcony, watching Armory

Pitfalls

  • Using the gadget too late when the round has already turned into a fight on site.
  • Leaving CCTV and the West Balcony unscouted.
  • Ignoring the CCTV / Cafeteria side.
  • Walking the east Red Hallway without droning Fountain.
  • Opening holes for noise instead of angles.
  • Letting the West Balcony side go unwatched.

If defenders…

  • If the Archives wall is denied, pinch Armory from the West Balcony and plant Armory Lockers.
  • If Offices is stacked, take it with flashes and frags before anything else.
More & sources