

Thermite · Oregon Basement
Laundry Room / Supply Room
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Break open a strong wall so your team can get into the bomb room.
Your gadget: Exothermic Charge. Hard-breach charge that opens a large walk-through hole in a reinforced wall.
- Go this way: Construction → Bunker → Blue
- Go this way: Freezer Stairs → Freezer
- Go this way: Tower Stairs → Pillar
- Break this strong wall: Supply wall — breach it from Blue
- Plant the defuser here: Supply, against the Blue wall
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
- Don’t stand right in front of the wall when it opens.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Open Supply from Blue.
Team goal: Hit the basement from two lanes at once — Bunker / Blue and Freezer — with hatch pressure from 1F, then breach Supply from Blue.
Hard breach (your main job)
Take Blue, stand on the Supply wall (orange line), wait for the “clear” call and breach. The Laundry wall from Freezer is the second option.
With Exothermic Charge: Stack on the marked hard-breach wall, wait for the anti-gadget player to call the wall clear, then place the charge on the centre of the wall. Stand off to the side while it burns — the hole becomes the team’s main entry.
Entry (if the team needs it)
Swing Blue or Freezer with a trade partner at the same time as the other lane.
With Exothermic Charge: Once the wall is down, you are often the closest player to site: clear the near corner of the hole with your team, not alone.
Spawn & approach
Construction for Bunker / Blue and the Tower Stairs. Junkyard or Bus for the Freezer Stairs lane. Street for the Laundry Stairs cut.
- Clear 1F roamers first, especially Lobby, Security and Meeting.
- Open hatch pressure: Meeting hatch (Electric), Security hatch (Freezer), Lobby hatch (Storage).
- Take Freezer AND Blue together; cut the Laundry Stairs.
Drone checklist
- Blue and Pillar — defenders often hold Blue from the Pillar door.
- Freezer and the corridor next to it.
- Supply corners and the Closet (a Mira here watches Laundry).
- The bottom of the Tower Stairs and the Laundry Stairs (swing routes).
Team map
- Move: Construction → Bunker → Blue
- Move: Tower Stairs → Pillar
- Move: Freezer Stairs → Freezer
- Enemy likely: Closet: Mira / anchor watching Laundry
- Enemy likely: Pillar player holding the Blue door
- Hard breach: Supply wall — breach it from Blue
- Hard breach: Laundry wall — second breach from Freezer
- Move: Push through the breach into Supply
- Plant: Supply, against the Blue wall
- Vertical: 1F Meeting hatch drops into Electric
- Vertical: 1F Security hatch drops into Freezer
- Vertical: 1F Lobby hatch drops into Storage, next to Laundry
- Drone: Drone Pillar → Electric → Supply
- Drone: Drone Basement Corridor → Laundry
- Move: Laundry Stairs (cut them)
- Hold: Blue, watching the breach
- Hold: Freezer, watching the Laundry wall
- Hold: Pillar, watching the Tower Stairs
- Plant: Laundry, on the Freezer side (backup)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Clear the 1F roamers (Meeting, Kitchen, Lobby) and open the Meeting hatch (over Electric) and the Security hatch (over Freezer).
- Take Bunker → Blue from Construction and Freezer from the Freezer Stairs at the same time.
- The anti-gadget player clears the Supply wall from Blue (or the Laundry wall from Freezer).
- Hard breach, then collapse from Blue, Freezer and the hatches while one player cuts the Laundry Stairs.
- Plant Supply on the Blue side and spread to the hold spots.
Plant
Plant Supply against the Blue wall right after it opens, so the Blue player sees the defuser. Laundry is planted from the Freezer side once the Laundry wall is open. Only plant when the Pillar, Freezer and Laundry Stairs players are in place.
Post-plant positions
- Blue, looking through the Supply breach
- Freezer, watching the Laundry wall
- Pillar, watching the Tower Stairs (flank)
- 1F Lobby, over the Laundry Stairs
Pitfalls
- Placing the charge before Bandit/Kaid/Mute is cleared — it gets fried or jammed.
- Standing in front of the wall where defenders can shoot through the burning hole.
- Breaching from Blue while Freezer is still empty — the anchors only face one side.
- One doorway alone is not enough.
- Committing to one doorway (Freezer or Blue).
- Forgetting the Laundry Stairs — defenders rotate down them late.
- Planting before Pillar and Closet are cleared.
If defenders…
- If Blue is stacked, breach Laundry from Freezer and use the Lobby hatch.
- If Freezer is stacked, go Blue → Supply with Meeting hatch pressure into Electric.
- If the Supply wall stays denied, clear Pillar and push Electric through the door.
More & sources
Thermite on other Oregon floors
Full team plan for this floor →
Defending instead? Laundry Room / Supply Room setups
Sources
- Ubisoft – Oregon map page (official blueprints)
- siege.gg – Oregon map guide (Feb 2026)
- siege.gg – Oregon: a comprehensive look
- Alviran – Oregon callouts guide 2026
- Recon 6 – Oregon guide (site summaries)
- Steam guide – Viable Mira locations on Oregon
- R6Calls – community callouts
Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.