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Sens · Outback 2F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Laundry / Piano RoomParty Room / Office
Playing soloJust you and random teammates — a simple plan
Your mission

Be one of the first into the bomb room — with a teammate right behind you.

Your gadget: R.O.U. Projector System. Rolling projector that creates a wall of light blocking vision.

Laundry / Piano Room

Sens solo plan on Outback Laundry / Piano RoomBalcony StairsYellow StairsMotel BalconyGamingConnectorDormsShowersLaundryMotel HallwayPianoAB54321
  1. Go this way: Yellow Stairs → Motel Hallway
  2. Go this way: Balcony Stairs → Dorms
  3. Danger — an enemy often holds here: Laundry anchor (south corner)
  4. Open this thin wall / floor: Showers ↔ Laundry wall — open it if not reinforced
  5. Plant the defuser here: Laundry, against the Motel Hallway wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Party Room / Office

Sens solo plan on Outback Party Room / OfficeGarage StairsLoungeGarageGarage BalconyOfficeBullPartySuppliesMotel ParkingParking StairsAB4321
  1. Go this way: Parking Stairs → Garage Balcony → Lounge
  2. Danger — an enemy often holds here: Office anchor by the Supplies door
  3. Go this way: Push through the breach into Office
  4. Plant the defuser here: Office, behind the Garage Stairs wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t go in alone. Wait for a teammate.
  • Don’t rush in before someone has checked the room with a drone.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Take the first fight inside site.

Team goal: Take the rooms next to the site, open one reinforced wall and hit the site from two sides at once.

Entry (your main job)

Swing the breach with a trade partner. Dorms door (Laundry) or Lounge door (Office) is your second entry.

With R.O.U. Projector System: Roll a projector across the main defender sightline on the entry path so your team can cross it without being seen.

Plant support (if the team needs it)

After the plant, hold the breach room and the second entry; deny the rotate door.

With R.O.U. Projector System: Use a projector to cut off the defuser’s view of the plant.

Spawn & approach

Motel side (west / north-west) for Laundry / Piano. Fuel Pumps (south) for Party / Office via the Parking Stairs and Garage.

  • Laundry / Piano: Yellow Stairs into the Motel Hallway, the Balcony Stairs into Dorms, and the Terrace for the Piano side.
  • Party / Office: Parking Stairs → Garage Balcony → Lounge, the Lounge Balcony on the east, and Shark → Party Hallway on the north.
  • Clear the roamers in Games Room and Bull — they sit between the two 2F sites.

Drone checklist

  • Laundry corners away from the breach wall and the Piano side.
  • Games Room and Terrace for the roamer.
  • Office near the Supplies door and Party behind the desk.
  • Bull and Party Hallway for the late rotate.

Laundry / Piano Room — team map

Sens team plan on Outback Laundry / Piano RoomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyAB16151413121110987654321
  1. Move: Yellow Stairs → Motel Hallway
  2. Move: Balcony Stairs → Dorms
  3. Enemy likely: Laundry anchor (south corner)
  4. Soft breach: Showers ↔ Laundry wall — open it if not reinforced
  5. Move: Push through the breach into Laundry
  6. Plant: Laundry, against the Motel Hallway wall
  7. Hold: Motel Hallway, watching the breach
  8. Hold: Dorms
  9. Move: Terrace Stairs → Terrace → Piano side
  10. Drone: Drone Laundry
  11. Drone: Drone Piano
  12. Enemy likely: Piano anchor
  13. Enemy likely: Games Room roamer
  14. Hard breach: Laundry wall — breach it from the Motel Hallway
  15. Hold: Terrace (east flank)
  16. Hard breach: Piano wall — backup breach from Games Room

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the Yellow Stairs into the Motel Hallway; one player takes the Balcony Stairs to Dorms.
  2. Drone Laundry, Piano and Games Room; find the roamer in Games / Terrace.
  3. The anti-gadget player clears the Laundry wall from the Motel Hallway, then the hard breacher opens it.
  4. Push Laundry through the breach while the Dorms player swings the Dorms door.
  5. Plant Laundry and spread to the hold spots.

Plant

Plant Laundry against the Motel Hallway wall right after it opens, so the Motel Hallway and Dorms players both cover it. Piano is planted from Games Room or Terrace once Laundry is taken.

Post-plant positions

  • Motel Hallway, looking through the breach
  • Dorms (door into Laundry)
  • Terrace / Games Room (east flank)
  • Yellow Stairs (flank from 1F)

Party Room / Office — team map

Sens team plan on Outback Party Room / OfficeGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyAB1413121110987654321
  1. Move: Parking Stairs → Garage Balcony → Lounge
  2. Enemy likely: Office anchor by the Supplies door
  3. Move: Push through the breach into Office
  4. Plant: Office, behind the Garage Stairs wall
  5. Hold: Lounge, watching the breach
  6. Hold: Lounge Balcony (east)
  7. Move: Lounge Balcony → Lounge (east door)
  8. Move: Shark → Party Hallway
  9. Drone: Drone Office through the Lounge door
  10. Enemy likely: Party anchor
  11. Hard breach: Office wall — breach it from the top of Garage Stairs
  12. Hard breach: Supplies outer wall — breach from the Lounge Balcony side
  13. Hold: Party Hallway (north flank)
  14. Hard breach: Party wall — backup breach from Bull

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take the Garage Balcony from the Parking Stairs and enter the Lounge; one player takes the Lounge Balcony on the east.
  2. Drone Office, Supplies and Party; clear the roamer in Bull.
  3. The anti-gadget player clears the Office wall from the top of the Garage Stairs, then the hard breacher opens it.
  4. Push Office while the east player opens the Supplies outer wall.
  5. Plant Office and hold Lounge, Supplies and the Garage Stairs.

Plant

Plant Office right behind the Garage Stairs wall after it opens, so the Lounge player covers the defuser. Party is planted from Bull or Party Hallway once Office is clear.

Post-plant positions

  • Lounge, looking through the breach
  • Lounge Balcony / Supplies (east)
  • Party Hallway (north flank)
  • Garage Stairs (flank from 1F)

Pitfalls

  • Blocking your own team’s sightline.
  • Swinging the Dorms door alone before the breach.
  • Planting in the middle of the room where the other site room can see it.
  • Rushing the Motel Hallway without droning Laundry and Dorms.
  • Leaving Games Room / Bull alive — they flank both 2F sites.
  • Fighting on the outside balconies with no trade.

If defenders…

  • Laundry denied → breach Piano from Games Room and enter from the Terrace.
  • Office denied → breach Party from Bull or open the Supplies outer wall.
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