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Nomad · Outback 1F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Red Bedroom / Green BedroomKitchen / Mechanic Shop
Playing soloJust you and random teammates — a simple plan
Your mission

Guard the back door so enemies can’t sneak up behind your team.

Your gadget: Airjab Launcher. Grenades that stick to surfaces and knock down anyone who walks past.

Red Bedroom / Green Bedroom

Nomad solo plan on Outback Red Bedroom / Green BedroomYellow StairsReceptionReptileYellowRedGreenBathroomAB4321
  1. Go this way: South door → motel hallway
  2. Go this way: North door → Bathroom
  3. Plant the defuser here: Red, next to the Yellow wall
  4. After the plant, hold here: Motel hallway (south flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Kitchen / Mechanic Shop

Nomad solo plan on Outback Kitchen / Mechanic ShopGarage StairsGarageBikeWaitingShopReceptionKitchenRestaurantLobbyRestaurant EntranceMotel ParkingParking StairsLounge BalconyAB4321
  1. Go this way: Fuel Pumps → Garage → Bike Repair
  2. Danger — an enemy often holds here: Mechanic Shop anchor
  3. Plant the defuser here: Kitchen, next to the Reception wall
  4. After the plant, hold here: Bike Repair (south flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t leave your spot to chase kills.
  • Don’t stand where no teammate can help you.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Stop late rotations.

Team goal: Take 2F above the site first, then open one reinforced wall and hit the site from the breach, a door and the floor above.

Flank watch (your main job)

Hold the motel hallway / Reptile corridor (Red / Green) or Bike Repair / Garage Stairs (Kitchen / Shop).

With Airjab Launcher: Place Airjabs on the marked flank routes (stairs, doors behind the team) so roamers can’t sneak up during the execute.

Plant support (if the team needs it)

Cover the plant from the breach; after the plant, spread to the hold spots and watch the floor above.

With Airjab Launcher: After the plant, put Airjabs on the defuser approach paths.

Spawn & approach

Motel side (west / north-west) for Red / Green. Fuel Pumps (south) for Kitchen / Mechanic Shop through the Garage and Motel Parking.

  • Red / Green: the Yellow Bedroom west door, the Bathroom north door and the motel hallway.
  • Kitchen / Mechanic Shop: Reception from Motel Parking, Garage → Bike Repair from the south, and the Restaurant from the east.
  • Put one or two players on 2F above the site — Outback is built for vertical play.

Drone checklist

  • Green Bedroom corners and the Bathroom (Red / Green).
  • Kitchen behind the counter and the Mechanic Shop (Kitchen / Mechanic Shop).
  • 2F rooms above the site for a roamer who holds the floor.
  • Motel hallway, Reptile corridor and the Restaurant for flankers.

Red Bedroom / Green Bedroom — team map

Nomad team plan on Outback Red Bedroom / Green BedroomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsGarageBikeWaitingShopReceptionReptileReptileKitchenRestaurantRestaurantYellowRedGreenClosetLobbyKitchen HallwayLoadingRestaurant EntranceBathroomMotel ParkingParking StairsMotel ParkingLounge BalconyAB16151413121110987654321
  1. Move: North door → Bathroom
  2. Move: South door → motel hallway
  3. Plant: Red, next to the Yellow wall
  4. Hold: Yellow Bedroom, watching the breach
  5. Hold: Motel hallway (south flank)
  6. Move: West door → Yellow Bedroom
  7. Drone: Drone Red from the Bathroom
  8. Drone: Drone Green
  9. Vertical: 2F Laundry / Dorms floor above Red
  10. Vertical: 2F Piano floor above Green
  11. Enemy likely: Green anchor
  12. Enemy likely: Bathroom hold
  13. Hard breach: Red wall — breach it from Yellow
  14. Move: Push through the breach into Red
  15. Hard breach: Red south wall — backup breach from the hallway
  16. Hard breach: Red ↔ Green wall (open it once Red is yours)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Nomad team plan on Outback Red Bedroom / Green BedroomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyPicnic1
  1. Hold: 2F Laundry, playing the floor

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F Dorms and Laundry first — their floors sit above Red and Green.
  2. One player enters the Yellow Bedroom from the west door; one clears the Bathroom from the north door.
  3. The anti-gadget player clears the Yellow ↔ Red wall, then the hard breacher opens it.
  4. Push Red through the breach while the Bathroom and 2F players pinch Green.
  5. Plant Red and spread to Yellow, the hallway and the Bathroom.

Plant

Plant Red Bedroom next to the Yellow Bedroom wall right after it opens, so your players in Yellow and in the hallway both see the defuser. Green is planted from Red once the divider is open, or from the Bathroom door.

Post-plant positions

  • Yellow Bedroom, looking through the breach
  • Motel hallway (south door of Red)
  • Bathroom (north flank)
  • 2F Laundry / Dorms, playing the floor

Kitchen / Mechanic Shop — team map

Nomad team plan on Outback Kitchen / Mechanic ShopGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsGarageBikeWaitingShopReceptionReptileReptileKitchenRestaurantRestaurantYellowRedGreenClosetLobbyKitchen HallwayLoadingRestaurant EntranceBathroomMotel ParkingParking StairsMotel ParkingLounge BalconyAB151413121110987654321
  1. Move: Fuel Pumps → Garage → Bike Repair
  2. Enemy likely: Mechanic Shop anchor
  3. Plant: Kitchen, next to the Reception wall
  4. Hold: Reception, watching the breach
  5. Hold: Bike Repair (south flank)
  6. Move: Motel Parking → Reception
  7. Move: Restaurant Entrance → Restaurant
  8. Drone: Drone Kitchen through the Restaurant door
  9. Vertical: 2F Bull hatch drops into Kitchen
  10. Vertical: 2F Office floor above the Mechanic Shop
  11. Enemy likely: Kitchen anchor (north corner)
  12. Hard breach: Kitchen wall — breach it from Reception
  13. Move: Push through the breach into Kitchen
  14. Hard breach: Kitchen ↔ Restaurant wall — backup breach
  15. Hard breach: Kitchen ↔ Mechanic Shop wall (to reach the Shop)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Nomad team plan on Outback Kitchen / Mechanic ShopGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyPicnic1
  1. Hold: 2F Bull, playing the hatch

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F Bull and Office first — the Bull hatch drops into Kitchen and the Office floor sits over the Shop.
  2. Take Reception from Motel Parking; send one player through the Garage to Bike Repair.
  3. The anti-gadget player clears the Kitchen wall from Reception, then the hard breacher opens it.
  4. Push Kitchen through the breach while the Bull player drops or shoots through the hatch.
  5. Plant Kitchen and hold Reception, Bull and Bike Repair.

Plant

Plant Kitchen next to the Reception wall, where the Reception player and the 2F Bull player (on the hatch) both cover it. Mechanic Shop is planted from Bike Repair or through the Kitchen ↔ Shop wall.

Post-plant positions

  • Reception, looking through the breach
  • 2F Bull, playing the hatch over Kitchen
  • Bike Repair / Garage Stairs (south flank)
  • Restaurant (east flank)

Pitfalls

  • Placing Airjabs where your own team will walk through them.
  • Everyone pushing site and losing to a roamer from the Garage or the hallway.
  • Planting in the middle of the room under an open ceiling.
  • Ignoring 2F — Outback defenders love to play the floor above 1F sites.
  • Pushing the Bathroom alone on Red / Green: it is a tight crossfire.
  • Leaving the Garage open on Kitchen / Shop; roamers flank from Bike Repair.

If defenders…

  • If the Yellow wall is denied, breach Red from the hallway (south wall) instead.
  • If Reception is locked down, breach the Kitchen ↔ Restaurant wall from the Restaurant.
  • If both walls are denied, go heavy vertical and plant under your own floor holes.
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