

Nomad · Kafe Dostoyevsky 2F
2 bomb sites on this floor share one plan.
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Guard the back door so enemies can’t sneak up behind your team.
Your gadget: Airjab Launcher. Grenades that stick to surfaces and knock down anyone who walks past.
Mining Room / Fireplace Hall
- Go this way: White Stairs
- Plant the defuser here: Mining, behind the Red Corridor breach
- After the plant, hold here: White Stairs (flank)
- After the plant, hold here: Red Corridor, watching the breach
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Reading Room / Fireplace Hall
- Go this way: White Stairs
- Plant the defuser here: Reading Room, on the Pillar side
- After the plant, hold here: White Stairs (flank)
- After the plant, hold here: Pillar, watching the breach
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t leave your spot to chase kills.
- Don’t stand where no teammate can help you.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Stop defenders rotating behind you.
Team goal: Take 3F first, then open one reinforced wall into the site and hit it from the floor above and the stairs at the same time.
Flank watch (your main job)
Hold Red Stairs, Wood Stairs or White Stairs (whichever your team is not using) during the push.
With Airjab Launcher: Place Airjabs on the marked flank routes (stairs, doors behind the team) so roamers can’t sneak up during the execute.
Plant support (if the team needs it)
Cover the plant from the breach; after the plant, deny the Train and Reading Corridor doors.
With Airjab Launcher: After the plant, put Airjabs on the defuser approach paths.
Spawn & approach
River Docks (north) for Wood Stairs, Terrace and Red Stairs. Park (south) for White Stairs.
- Clear 3F (Piano, Cigar, Bar) before committing — defenders there shoot down on everything.
- Mining / Fireplace: Red Stairs into Red Corridor, plus White Stairs for Fireplace Hall.
- Reading / Fireplace: Wood Stairs or the Terrace Entrance into Main / Pillar, plus White Stairs.
Drone checklist
- Train — the room between Mining and Fireplace Hall where anchors swap.
- Reading Corridor and Mining Corridor (defender rotation lanes).
- The corners of Mining and Reading Room next to your breach wall.
- 3F rooms above the site for vertical defenders.
Mining Room / Fireplace Hall — team map
- Move: White Stairs
- Plant: Mining, behind the Red Corridor breach
- Hold: Red Corridor, watching the breach
- Hold: White Stairs (flank)
- Move: Red Stairs → Red Corridor
- Drone: Drone Mining and Train through the Red Corridor door
- Vertical: Open the 3F Piano floor above Mining
- Enemy likely: Train anchor (swaps between both rooms)
- Enemy likely: Fireplace Hall anchor
- Hard breach: Mining wall — breach it from Red Corridor
- Move: Push through the breach into Mining
- Hard breach: Fireplace Hall wall — backup breach from White Stairs
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Take 3F (Piano and Cigar) first — Piano sits right on top of Mining and Train.
- Two players come up Red Stairs into Red Corridor; one player takes White Stairs.
- The anti-gadget player clears the Red Corridor → Mining wall, then the hard breacher opens it.
- Open the Piano floor over Mining at the same time, and push the breach.
- Plant Mining behind the breach; the White Stairs player holds Fireplace Hall.
Plant
Plant Mining right behind the Red Corridor breach, so the player in Red Corridor and the player on 3F Piano both cover it. Fireplace Hall is the backup plant from the White Stairs side.
Post-plant positions
- Red Corridor, looking through the breach
- 3F Piano, playing the floor above Mining and Train
- Red Stairs (flank)
- White Stairs, looking into Fireplace Hall
Reading Room / Fireplace Hall — team map
- Move: White Stairs
- Plant: Reading Room, on the Pillar side
- Hold: Pillar, watching the breach
- Hold: White Stairs (flank)
- Move: Wood Stairs → Main / Pillar
- Drone: Drone Mining Corridor and Reading Corridor
- Vertical: Open the 3F Bar floor above Reading Room
- Enemy likely: Train anchor (swaps between both rooms)
- Enemy likely: Fireplace Hall anchor
- Hard breach: Reading Room wall — breach it from Pillar
- Move: Push through the breach into Reading Room
- Hard breach: Fireplace Hall wall — backup breach from White Stairs
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Take 3F Bar first; it sits on top of Reading Room.
- Two players take Main / Pillar from Wood Stairs or the Terrace Entrance; one takes White Stairs.
- The anti-gadget player clears the Pillar → Reading Room wall, then the hard breacher opens it.
- Open the Bar floor over Reading Room and push the breach while White Stairs pinches Fireplace Hall.
- Plant Reading Room on the Pillar side and hold from Pillar, 3F and White Stairs.
Plant
Plant Reading Room along the Pillar-side wall right after it opens, so Pillar and the 3F Bar floor both cover it. Fireplace Hall is the backup from White Stairs.
Post-plant positions
- Pillar / Main, looking through the breach
- 3F Bar, playing the floor above Reading Room
- Laundry / White Stairs
- Wood Stairs (flank)
Pitfalls
- Placing Airjabs where your own team will walk through them.
- Every stairwell left open — Kafe has three.
- Planting in the open where 3F can shoot down on you.
- Entering 2F without clearing 3F above it.
- Leaving a stairwell unwatched — Kafe defenders love late stair flanks.
- Fighting in Train with no drone on it.
If defenders…
- If the Mining wall is locked down, go White Stairs, open Fireplace Hall and plant there.
- If the Reading Room wall is denied, open the Laundry → Reading wall from the White Stairs side.
- If defenders stack 3F, take it slowly with three players, then drop to 2F.
More & sources
Nomad on other Kafe Dostoyevsky floors
Full team plan for this floor →
Defending instead? Mining Room / Fireplace Hall setups · Reading Room / Fireplace Hall setups
Sources
- Ubisoft – Kafe Dostoyevsky map page (official blueprints)
- siege.gg – Kafe Dostoyevsky map guide (Feb 2026)
- Rainbow Six Fandom – Kafe Dostoyevsky
- Alviran – Kafe Dostoyevsky callouts guide 2026
- Recon 6 – Kafe guide (site summaries)
- R6Calls – community callouts
Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.