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Jackal · Kafe Dostoyevsky 2F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Mining Room / Fireplace HallReading Room / Fireplace Hall
Playing soloJust you and random teammates — a simple plan
Your mission

Guard the back door so enemies can’t sneak up behind your team.

Your gadget: Eyenox Model III. Tracks defender footprints and pings their location.

Mining Room / Fireplace Hall

Jackal solo plan on Kafe Dostoyevsky Mining Room / Fireplace HallTerraceBakery RoofTrainDiningReading CorridorWhite StairsLaundryReadingMining CorridorReadingPillarMiningRed CorridorRed StairsFireplaceWood StairsMainTerraceEntranceAB54321
  1. Go this way: White Stairs
  2. Send your drone here: Drone Mining and Train through the Red Corridor door
  3. Danger — an enemy often holds here: Train anchor (swaps between both rooms)
  4. Plant the defuser here: Mining, behind the Red Corridor breach
  5. After the plant, hold here: White Stairs (flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Reading Room / Fireplace Hall

Jackal solo plan on Kafe Dostoyevsky Reading Room / Fireplace HallTerraceBakery RoofTrainDiningReading CorridorWhite StairsLaundryReadingMining CorridorReadingPillarMiningRed CorridorRed StairsFireplaceWood StairsMainTerraceEntranceAB54321
  1. Go this way: White Stairs
  2. Send your drone here: Drone Mining Corridor and Reading Corridor
  3. Danger — an enemy often holds here: Train anchor (swaps between both rooms)
  4. Plant the defuser here: Reading Room, on the Pillar side
  5. After the plant, hold here: White Stairs (flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t leave your spot to chase kills.
  • Don’t stand where no teammate can help you.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Stop defenders rotating behind you.

Team goal: Take 3F first, then open one reinforced wall into the site and hit it from the floor above and the stairs at the same time.

Flank watch (your main job)

Hold Red Stairs, Wood Stairs or White Stairs (whichever your team is not using) during the push.

With Eyenox Model III: Hunt the roamer: scan fresh footprints on the flank route marked on the map and ping them before the execute so they can’t hit your team from behind.

Intel (if the team needs it)

Drone Train, Reading Corridor and the site corners. Call the Mira and shields before the breach.

With Eyenox Model III: Share the pings over comms — each scan tells the team where the roamer is moving.

Spawn & approach

River Docks (north) for Wood Stairs, Terrace and Red Stairs. Park (south) for White Stairs.

  • Clear 3F (Piano, Cigar, Bar) before committing — defenders there shoot down on everything.
  • Mining / Fireplace: Red Stairs into Red Corridor, plus White Stairs for Fireplace Hall.
  • Reading / Fireplace: Wood Stairs or the Terrace Entrance into Main / Pillar, plus White Stairs.

Drone checklist

  • Train — the room between Mining and Fireplace Hall where anchors swap.
  • Reading Corridor and Mining Corridor (defender rotation lanes).
  • The corners of Mining and Reading Room next to your breach wall.
  • 3F rooms above the site for vertical defenders.

Mining Room / Fireplace Hall — team map

Jackal team plan on Kafe Dostoyevsky Mining Room / Fireplace HallTerraceTrainDiningReading CorridorWhite StairsLaundryReadingMining CorridorReadingPillarMiningRed CorridorRed StairsFireplaceWood StairsMainTerraceEntranceAB121110987654321
  1. Move: White Stairs
  2. Drone: Drone Mining and Train through the Red Corridor door
  3. Enemy likely: Train anchor (swaps between both rooms)
  4. Enemy likely: Fireplace Hall anchor
  5. Hold: White Stairs (flank)
  6. Move: Red Stairs → Red Corridor
  7. Vertical: Open the 3F Piano floor above Mining
  8. Hard breach: Mining wall — breach it from Red Corridor
  9. Move: Push through the breach into Mining
  10. Plant: Mining, behind the Red Corridor breach
  11. Hold: Red Corridor, watching the breach
  12. Hard breach: Fireplace Hall wall — backup breach from White Stairs

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 3F (Piano and Cigar) first — Piano sits right on top of Mining and Train.
  2. Two players come up Red Stairs into Red Corridor; one player takes White Stairs.
  3. The anti-gadget player clears the Red Corridor → Mining wall, then the hard breacher opens it.
  4. Open the Piano floor over Mining at the same time, and push the breach.
  5. Plant Mining behind the breach; the White Stairs player holds Fireplace Hall.

Plant

Plant Mining right behind the Red Corridor breach, so the player in Red Corridor and the player on 3F Piano both cover it. Fireplace Hall is the backup plant from the White Stairs side.

Post-plant positions

  • Red Corridor, looking through the breach
  • 3F Piano, playing the floor above Mining and Train
  • Red Stairs (flank)
  • White Stairs, looking into Fireplace Hall

Reading Room / Fireplace Hall — team map

Jackal team plan on Kafe Dostoyevsky Reading Room / Fireplace HallTerraceTrainDiningReading CorridorWhite StairsLaundryReadingMining CorridorReadingPillarMiningRed CorridorRed StairsFireplaceWood StairsMainTerraceEntranceAB121110987654321
  1. Move: White Stairs
  2. Drone: Drone Mining Corridor and Reading Corridor
  3. Enemy likely: Train anchor (swaps between both rooms)
  4. Enemy likely: Fireplace Hall anchor
  5. Hold: White Stairs (flank)
  6. Move: Wood Stairs → Main / Pillar
  7. Vertical: Open the 3F Bar floor above Reading Room
  8. Hard breach: Reading Room wall — breach it from Pillar
  9. Move: Push through the breach into Reading Room
  10. Plant: Reading Room, on the Pillar side
  11. Hold: Pillar, watching the breach
  12. Hard breach: Fireplace Hall wall — backup breach from White Stairs

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 3F Bar first; it sits on top of Reading Room.
  2. Two players take Main / Pillar from Wood Stairs or the Terrace Entrance; one takes White Stairs.
  3. The anti-gadget player clears the Pillar → Reading Room wall, then the hard breacher opens it.
  4. Open the Bar floor over Reading Room and push the breach while White Stairs pinches Fireplace Hall.
  5. Plant Reading Room on the Pillar side and hold from Pillar, 3F and White Stairs.

Plant

Plant Reading Room along the Pillar-side wall right after it opens, so Pillar and the 3F Bar floor both cover it. Fireplace Hall is the backup from White Stairs.

Post-plant positions

  • Pillar / Main, looking through the breach
  • 3F Bar, playing the floor above Reading Room
  • Laundry / White Stairs
  • Wood Stairs (flank)

Pitfalls

  • Chasing a roamer across the map and leaving the execute a player short.
  • Every stairwell left open — Kafe has three.
  • Spending drones in the stairs instead of in site.
  • Entering 2F without clearing 3F above it.
  • Leaving a stairwell unwatched — Kafe defenders love late stair flanks.
  • Fighting in Train with no drone on it.

If defenders…

  • If the Mining wall is locked down, go White Stairs, open Fireplace Hall and plant there.
  • If the Reading Room wall is denied, open the Laundry → Reading wall from the White Stairs side.
  • If defenders stack 3F, take it slowly with three players, then drop to 2F.
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