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Finka · Chalet 1F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Gaming Room / BarDining Room / Kitchen
Playing soloJust you and random teammates — a simple plan
Your mission

Be one of the first into the bomb room — with a teammate right behind you.

Your gadget: Adrenal Surge. Team boost: extra health and faster reactions; can revive downed teammates.

Gaming Room / Bar

Finka solo plan on Chalet Gaming Room / BarBarMudroomDining HallwayGamingBar HallwayGaming HallwayLibrary StairsAB54321
  1. Go this way: Front Yard → Mudroom → Bar Hallway
  2. Go this way: Front Patio → Gaming windows
  3. Danger — an enemy often holds here: Anchor at the back of Bar
  4. Go this way: Push through the breach into Bar
  5. Plant the defuser here: Bar, next to the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Dining Room / Kitchen

Finka solo plan on Chalet Dining Room / KitchenMudroomDining HallwayDiningTrophy StairsMainTrophyKitchen HallwayKitchenBackyard StairsCampfire WoodFront YardBackyardAB54321
  1. Go this way: Campfire → Trophy window
  2. Go this way: Front Yard → Main (Dining side)
  3. Go this way: Trophy → Kitchen Hallway
  4. Danger — an enemy often holds here: Kitchen anchor
  5. Plant the defuser here: Kitchen, next to the hallway breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t go in alone. Wait for a teammate.
  • Don’t rush in before someone has checked the room with a drone.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Take the first ground-floor fight.

Team goal: Clear the floor above first, open vertical over the site, then hit it with one hard breach and one ground-floor entry.

Entry (your main job)

Push the breach with a trade partner while the vertical player shoots down.

With Adrenal Surge: Trigger the surge right as the team pushes through the entry or the breach so everyone takes the first fights with extra health.

Plant support (if the team needs it)

Smoke the planter and hold the hallway plus the floor above.

With Adrenal Surge: Keep a charge to pick up a downed teammate near the plant.

Spawn & approach

Front Yard for the Mudroom, Main and Gaming windows. Campfire for Trophy and the Kitchen side.

  • Take 2F first; clear the Library, Piano, Bathroom and Solarium.
  • Gaming / Bar: the Mudroom into the Bar Hallway, plus the Library Stairs from 2F.
  • Kitchen / Dining: Trophy from the north window into the Kitchen Hallway, plus Main for the Dining side.

Drone checklist

  • The 2F rooms above the site (Library, Master, Office).
  • Bar corners and the Gaming nook by the Gaming Hallway.
  • Trophy and the Kitchen corners away from the hallway wall.
  • Fireplace — the big room defenders rotate through.

Gaming Room / Bar — team map

Finka team plan on Chalet Gaming Room / BarBack PatioBar StockBarFireplace StairsFireplaceMudroomDining HallwayDiningTrophy StairsMainTrophyKitchen HallwayKitchenBackyard StairsGamingBar HallwayGaming HallwayLibrary StairsFront YardBackyardAB13121110987654321
  1. Move: Front Yard → Mudroom → Bar Hallway
  2. Move: Front Patio → Gaming windows
  3. Enemy likely: Anchor at the back of Bar
  4. Enemy likely: Gaming nook anchor
  5. Move: Push through the breach into Bar
  6. Plant: Bar, next to the breach
  7. Hold: Bar Hallway, watching the breach
  8. Drone: Drone Bar through the hallway door
  9. Vertical: 2F Library hatch drops into Gaming
  10. Vertical: 2F Library Entrance hatch drops into Bar
  11. Hard breach: Bar wall — breach it from the Bar Hallway
  12. Hold: Fireplace (flank)
  13. Hard breach: Bar wall, west part (second breach)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F first (Library and Library Entrance sit right over Gaming and Bar).
  2. Come in through the Mudroom into the Bar Hallway; one player pressures the Gaming windows from outside.
  3. The anti-gadget player clears the Bar ↔ Bar Hallway wall; the hard breacher opens it.
  4. Open the Library hatches from 2F and push Bar from the breach and from above.
  5. Plant Bar near the breach and hold the hallway, 2F and the Fireplace side.

Plant

Plant Bar next to the Bar Hallway breach so the Bar Hallway player and the 2F player on the Library Entrance hatch both cover it. Gaming is the backup, planted under the Library hatch.

Post-plant positions

  • Bar Hallway, looking through the breach
  • 2F Library / Library Entrance, playing the hatches
  • Gaming Hallway
  • Fireplace (east flank)

Dining Room / Kitchen — team map

Finka team plan on Chalet Dining Room / KitchenBack PatioBar StockBarFireplace StairsFireplaceMudroomDining HallwayDiningTrophy StairsMainTrophyKitchen HallwayKitchenBackyard StairsGamingBar HallwayGaming HallwayLibrary StairsFront YardBackyardAB1716151413121110987654321
  1. Move: Campfire → Trophy window
  2. Move: Front Yard → Main (Dining side)
  3. Move: Trophy → Kitchen Hallway
  4. Enemy likely: Kitchen anchor
  5. Enemy likely: Dining anchor
  6. Move: Push through the breach into Kitchen
  7. Plant: Kitchen, next to the hallway breach
  8. Hold: Kitchen Hallway, watching the breach
  9. Hold: Trophy (north flank)
  10. Plant: Dining, by the Dining Hallway wall (backup)
  11. Drone: Drone Dining, then Kitchen through the connecting door
  12. Vertical: 2F Master hatch drops into Kitchen
  13. Vertical: 2F Office soft floor over Dining
  14. Hard breach: Kitchen wall — breach it from the Kitchen Hallway
  15. Hold: Main, watching the Dining side
  16. Hard breach: Kitchen wall — backup breach from Trophy
  17. Hard breach: Dining wall — breach it from the Dining Hallway (Dining plan)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F Master and Solarium first — Master sits over Kitchen and Office over Dining.
  2. Two players take Trophy through the Trophy window and walk south into the Kitchen Hallway; one takes Main to drone and watch Dining.
  3. The anti-gadget player clears the Kitchen ↔ Kitchen Hallway wall, then the hard breacher opens it.
  4. Open the Master hatch and push Kitchen from the breach and from above.
  5. Plant Kitchen and hold the hallway, Trophy and Main.

Plant

Plant Kitchen next to the Kitchen Hallway wall right after it opens, so Kitchen Hallway and the 2F Master player on the hatch both see the defuser. Dining is planted from the Dining Hallway with the Office floor open above.

Post-plant positions

  • Kitchen Hallway, looking through the breach
  • Trophy (north flank)
  • 2F Master, playing the hatch over Kitchen
  • Main, watching the Dining side

Pitfalls

  • Boosting too early before anyone is peeking.
  • Walking into Trophy or down the Trophy Stairs without a drone.
  • Planting in the open middle of the room.
  • Entering the ground floor without clearing above.
  • Pushing Trophy blind — defenders hold it with a Mira from Kitchen.
  • Not holding the Library Stairs.

If defenders…

  • If the Bar wall is denied, drop the Library hatch and plant Gaming.
  • If Kitchen is locked down, open the Office floor and commit to Dining through the Dining Hallway.
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