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Dokkaebi · Clubhouse Basement

Church / Arsenal Room

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Find where the enemies are hiding and tell your team.

Your gadget: Logic Bomb. Hacking gadget that disrupts defenders and gives camera intel. Remastered in Y11S2 – check the current kit.

Dokkaebi solo plan on Clubhouse Church / Arsenal RoomLadderBlueBikeChurchBlue StairsChurch HallwayArmoryArmoryMain StairsBike HallwayParkingTrashAB54321
  1. Go this way: Garage ladder → corridor → Blue
  2. Send your drone here: Drone Church: Blue → Armory → Church Hallway door
  3. Danger — an enemy often holds here: Bike anchor watching the Church door
  4. Go this way: Construction Site → Tunnel → Armory (east side)
  5. Plant the defuser here: Church, on the Blue side

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t lose your drone in the first seconds — hide it in a corner.
  • Don’t keep what you see to yourself. Tell your team or ping it.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Find who holds Blue and where the Church anchors sit.

Team goal: Take Blue from two sides, open the reinforced Church wall from Blue and add pressure from the 1F hatches and the Tunnel.

Intel (your main job)

Drone Blue from the Blue Stairs and the corridor, then Church and Armory. Call the Mira before the breach.

With Logic Bomb: Use your gadget early in the round to reveal roamers and gain defender camera intel, then call where defenders are sitting.

Flank watch (if the team needs it)

Watch the corridor to Ladder and the Main Stairs side; put a trap on the Garage ladder.

With Logic Bomb: Use the information to find and trade the roamer on the flank route before the execute.

Spawn & approach

Kennels for the Blue Stairs and the Garage ladder. Construction Site for the Tunnel player.

  • Take 1F control (Kitchen, Stock, Bar) and open the hatches over the basement.
  • Main pressure: Blue Stairs into Blue, plus one player from the Garage ladder up the corridor into Blue.
  • One player holds the Tunnel and only pushes into the east Armory when the team executes.

Drone checklist

  • Blue first: defenders like to hold it from Church, the east Armory door and the corridor.
  • Church corners away from the Blue wall, where anchors hide from the breach.
  • Armory (Arsenal) and Church Hallway for the second anchor.
  • Main Stairs and Bike Hallway for the rotation from 1F.

Team map

Dokkaebi team plan on Clubhouse Church / Arsenal RoomLadderBlueBikeChurchBlue StairsChurch HallwayArmoryArmoryMain StairsBike HallwayParkingKennelsTrashAB181716151413121110987654321
  1. Move: Garage ladder → corridor → Blue
  2. Drone: Drone Church: Blue → Armory → Church Hallway door
  3. Drone: Drone the Armory bomb side
  4. Enemy likely: Bike anchor watching the Church door
  5. Enemy likely: Armory anchor
  6. Move: Construction Site → Tunnel → Armory (east side)
  7. Hold: Corridor to Ladder (Garage flank)
  8. Hold: East Armory, watching Church Hallway
  9. Move: Kennels → Blue Stairs → Blue
  10. Vertical: 1F Kitchen hatch drops into Armory
  11. Vertical: 1F Bar hatch drops into Bike
  12. Vertical: 1F Stock hatch drops into Blue
  13. Hard breach: Church wall — breach it from Blue
  14. Move: Push through the breach into Church
  15. Plant: Church, on the Blue side
  16. Hold: Blue, watching the breach
  17. Hard breach: Church west wall — backup breach from Bike Hallway
  18. Plant: Armory (backup plant)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Clear the 1F roamers first, then open the Kitchen hatch (over Armory), the Bar hatch (over Bike) and the Stock hatch (over Blue).
  2. Two players come down the Blue Stairs into Blue; one takes the Garage ladder and walks the corridor up to Blue.
  3. One player waits in the Tunnel and only walks into the east Armory when the team executes.
  4. The anti-gadget player clears the Church wall from Blue, then the hard breacher opens it.
  5. Push Church from the breach while the Tunnel player hits Church Hallway. Plant Church on the Blue side.

Plant

Plant Church on the Blue side, right inside the breach, so the players in Blue and in the corridor to Ladder can see the defuser. If Church is too hot, plant Armory (Arsenal) with the 1F Kitchen hatch open so a player upstairs covers it.

Post-plant positions

  • Blue, looking through the Church breach
  • The corridor from Blue to Ladder (Garage flank)
  • East Armory (Tunnel side), watching Church Hallway
  • 1F Stock, playing the hatch over Blue

Pitfalls

  • Using the gadget too late when the round has already turned into a fight on site.
  • Sending your drone down the Tunnel where it gets shot at once.
  • Leaving 1F empty while everyone is downstairs.
  • Committing all five down one lane (Tunnel or Blue Stairs).
  • Skipping the 1F hatches — defenders get to sit in Armory and Bike for free.
  • Leaving the Garage ladder open behind the Blue push.

If defenders…

  • If Blue is stacked, open the Stock hatch above it and flush it from 1F first.
  • If the Church wall stays denied, open the Church west wall from Bike Hallway (reach it from the Main Stairs).
  • If Church is locked down, play Armory: Kitchen hatch plus the Tunnel player through Church Hallway.
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