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Buck · Outback 1F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Red Bedroom / Green BedroomKitchen / Mechanic Shop
Playing soloJust you and random teammates — a simple plan
Your mission

Get above the bomb room and make holes in the floor so you can shoot enemies below.

Your gadget: Skeleton Key (underbarrel shotgun). Underbarrel shotgun for soft breaching walls and floors from range.

Red Bedroom / Green Bedroom

Buck solo plan on Outback Red Bedroom / Green BedroomBalcony StairsYellow StairsReptileYellowRedGreenClosetBathroomAB4321
  1. Go this way: West door → Yellow Bedroom
  2. Send your drone here: Drone Red from the Bathroom
  3. Open the floor or hatch here: 2F Laundry / Dorms floor above Red
  4. Plant the defuser here: Red, next to the Yellow wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Buck solo plan on Outback Red Bedroom / Green BedroomYellow StairsConnectorDormsShowersLaundryMotel HallwayPiano1
  1. After the plant, hold here: 2F Laundry, playing the floor

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Kitchen / Mechanic Shop

Buck solo plan on Outback Kitchen / Mechanic ShopShopReceptionReptileKitchenRestaurantAB4321
  1. Go this way: Motel Parking → Reception
  2. Send your drone here: Drone Kitchen through the Restaurant door
  3. Open the floor or hatch here: 2F Bull hatch drops into Kitchen
  4. Plant the defuser here: Kitchen, next to the Reception wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Buck solo plan on Outback Kitchen / Mechanic ShopBullPartyParty HallwaySuppliesGaming1
  1. After the plant, hold here: 2F Bull, playing the hatch

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t stand on top of the hole you make — enemies can shoot up at you.
  • Don’t make lots of holes. A few good ones are enough.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Hit the anchors from 2F.

Team goal: Take 2F above the site first, then open one reinforced wall and hit the site from the breach, a door and the floor above.

Vertical / soft breach (your main job)

Open the 2F floor: Dorms / Laundry over Red, Piano over Green, Bull over Kitchen (use the hatch too), Office over the Mechanic Shop.

With Skeleton Key (underbarrel shotgun): Take the floor above the site, then use the Skeleton Key to open the marked soft floor: make a few focused holes that show the anchors and the plant area, not the whole ceiling.

Anti-gadget (if the team needs it)

Clear Mute, Bandit or Kaid on the marked wall, then the Mozzie / Maestro / camera watching the plant.

With Skeleton Key (underbarrel shotgun): Shoot the defender gadgets you can see through the floor holes (shields, cameras, Mute jammers) before the team enters.

Spawn & approach

Motel side (west / north-west) for Red / Green. Fuel Pumps (south) for Kitchen / Mechanic Shop through the Garage and Motel Parking.

  • Red / Green: the Yellow Bedroom west door, the Bathroom north door and the motel hallway.
  • Kitchen / Mechanic Shop: Reception from Motel Parking, Garage → Bike Repair from the south, and the Restaurant from the east.
  • Put one or two players on 2F above the site — Outback is built for vertical play.

Drone checklist

  • Green Bedroom corners and the Bathroom (Red / Green).
  • Kitchen behind the counter and the Mechanic Shop (Kitchen / Mechanic Shop).
  • 2F rooms above the site for a roamer who holds the floor.
  • Motel hallway, Reptile corridor and the Restaurant for flankers.

Red Bedroom / Green Bedroom — team map

Buck team plan on Outback Red Bedroom / Green BedroomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsGarageBikeWaitingShopReceptionReptileReptileKitchenRestaurantRestaurantYellowRedGreenClosetLobbyKitchen HallwayLoadingRestaurant EntranceBathroomMotel ParkingParking StairsMotel ParkingLounge BalconyAB16151413121110987654321
  1. Move: West door → Yellow Bedroom
  2. Drone: Drone Red from the Bathroom
  3. Vertical: 2F Laundry / Dorms floor above Red
  4. Vertical: 2F Piano floor above Green
  5. Hard breach: Red wall — breach it from Yellow
  6. Move: North door → Bathroom
  7. Move: South door → motel hallway
  8. Drone: Drone Green
  9. Enemy likely: Green anchor
  10. Enemy likely: Bathroom hold
  11. Move: Push through the breach into Red
  12. Plant: Red, next to the Yellow wall
  13. Hold: Yellow Bedroom, watching the breach
  14. Hold: Motel hallway (south flank)
  15. Hard breach: Red south wall — backup breach from the hallway
  16. Hard breach: Red ↔ Green wall (open it once Red is yours)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Buck team plan on Outback Red Bedroom / Green BedroomGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyPicnic1
  1. Hold: 2F Laundry, playing the floor

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F Dorms and Laundry first — their floors sit above Red and Green.
  2. One player enters the Yellow Bedroom from the west door; one clears the Bathroom from the north door.
  3. The anti-gadget player clears the Yellow ↔ Red wall, then the hard breacher opens it.
  4. Push Red through the breach while the Bathroom and 2F players pinch Green.
  5. Plant Red and spread to Yellow, the hallway and the Bathroom.

Plant

Plant Red Bedroom next to the Yellow Bedroom wall right after it opens, so your players in Yellow and in the hallway both see the defuser. Green is planted from Red once the divider is open, or from the Bathroom door.

Post-plant positions

  • Yellow Bedroom, looking through the breach
  • Motel hallway (south door of Red)
  • Bathroom (north flank)
  • 2F Laundry / Dorms, playing the floor

Kitchen / Mechanic Shop — team map

Buck team plan on Outback Kitchen / Mechanic ShopGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsGarageBikeWaitingShopReceptionReptileReptileKitchenRestaurantRestaurantYellowRedGreenClosetLobbyKitchen HallwayLoadingRestaurant EntranceBathroomMotel ParkingParking StairsMotel ParkingLounge BalconyAB151413121110987654321
  1. Move: Motel Parking → Reception
  2. Drone: Drone Kitchen through the Restaurant door
  3. Vertical: 2F Bull hatch drops into Kitchen
  4. Vertical: 2F Office floor above the Mechanic Shop
  5. Hard breach: Kitchen wall — breach it from Reception
  6. Move: Fuel Pumps → Garage → Bike Repair
  7. Move: Restaurant Entrance → Restaurant
  8. Enemy likely: Kitchen anchor (north corner)
  9. Enemy likely: Mechanic Shop anchor
  10. Move: Push through the breach into Kitchen
  11. Plant: Kitchen, next to the Reception wall
  12. Hold: Reception, watching the breach
  13. Hold: Bike Repair (south flank)
  14. Hard breach: Kitchen ↔ Restaurant wall — backup breach
  15. Hard breach: Kitchen ↔ Mechanic Shop wall (to reach the Shop)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Buck team plan on Outback Kitchen / Mechanic ShopGarage StairsBalcony StairsYellow StairsShark StairsTerrace StairsLoungeGarageGarage BalconyMotel BalconyMotel BalconyOfficeBullPartyParty HallwaySuppliesGamingConnectorDormsShowersSharkLaundryMotel HallwayPianoTerraceMotel ParkingParking StairsMotel ParkingLounge BalconyPicnic1
  1. Hold: 2F Bull, playing the hatch

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 2F Bull and Office first — the Bull hatch drops into Kitchen and the Office floor sits over the Shop.
  2. Take Reception from Motel Parking; send one player through the Garage to Bike Repair.
  3. The anti-gadget player clears the Kitchen wall from Reception, then the hard breacher opens it.
  4. Push Kitchen through the breach while the Bull player drops or shoots through the hatch.
  5. Plant Kitchen and hold Reception, Bull and Bike Repair.

Plant

Plant Kitchen next to the Reception wall, where the Reception player and the 2F Bull player (on the hatch) both cover it. Mechanic Shop is planted from Bike Repair or through the Kitchen ↔ Shop wall.

Post-plant positions

  • Reception, looking through the breach
  • 2F Bull, playing the hatch over Kitchen
  • Bike Repair / Garage Stairs (south flank)
  • Restaurant (east flank)

Pitfalls

  • Opening so much floor that defenders below get easy vertical angles on you.
  • Playing vertical alone with no one covering the stairs behind you.
  • Playing vertical before 2F is clear of roamers.
  • Throwing utility before the breacher is on the wall.
  • Ignoring 2F — Outback defenders love to play the floor above 1F sites.
  • Pushing the Bathroom alone on Red / Green: it is a tight crossfire.
  • Leaving the Garage open on Kitchen / Shop; roamers flank from Bike Repair.

If defenders…

  • If the Yellow wall is denied, breach Red from the hallway (south wall) instead.
  • If Reception is locked down, breach the Kitchen ↔ Restaurant wall from the Restaurant.
  • If both walls are denied, go heavy vertical and plant under your own floor holes.
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