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Clubhouse · 2F Bedroom / Gym

Site 1 · 1 setup, numbered — not ranked.

1. Jacuzzi wall hold

Deny the Jacuzzi wall into Gym Hallway and the Bathroom wall, keep one rotate between Gym and Bedroom, and fight for Construction.

Draft · Y11S3mediumSolo-queue friendly

Playing soloThe basics one player can do: walls, holes and where to stand
Your job
  • Reinforce the Jacuzzi wall into Gym Hallway first.
  • Do not stand in Gym Hallway when the wall opens — play from the Bathroom or Gym.
  • Someone must fight for Construction; if nobody does, go there.
Bedroom / Gym solo setupGymBedroomConstructionBathroomBedroom HallwayGym HallwaySecretAB7654321
  1. Reinforce this wall: Gym Hallway wall to the Jacuzzi — The main breach from the Jacuzzi terrace.
  2. Reinforce this wall: Bathroom wall to Gym Hallway — Stops a second breach straight into the Bedroom side.
  3. Reinforce this wall: Bedroom wall to Secret — Attackers from the Office hatch would open this.
  4. Reinforce this wall: Gym ↔ Bedroom wall (north half) — Keeps a solid wall between the two rooms except the rotate.
  5. Open a rotation hole here: Gym ↔ Bedroom (south half) — Lets the Gym anchor swap to Bedroom without using the hallway.
  6. Hold this spot: Gym, south-west corner — Sees the Gym door and the rotate.
  7. Hold this spot: Bathroom, behind the Mira — Covers Gym Hallway through the mirror and falls back into Bedroom.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Playing with a teamEvery wall, rotate, gadget and position — with the reason
Bedroom / Gym team setupCCTVGymBedroomConstructionCashRed StairsBathroomBedroom HallwayGym HallwaySecretAB1110987654321
  1. Reinforce: Gym Hallway wall to the Jacuzzi — The main breach from the Jacuzzi terrace.
  2. Reinforce: Bathroom wall to Gym Hallway — Stops a second breach straight into the Bedroom side.
  3. Reinforce: Bedroom wall to Secret — Attackers from the Office hatch would open this.
  4. Reinforce: Gym ↔ Bedroom wall (north half) — Keeps a solid wall between the two rooms except the rotate.
  5. Rotation hole: Gym ↔ Bedroom (south half) — Lets the Gym anchor swap to Bedroom without using the hallway.
  6. Gadget (Bandit): Batteries on the Jacuzzi wall — Trick the breach charge from Gym Hallway.
  7. Gadget (Mira): Mirror on the Bathroom wall, facing Gym Hallway — Watch Gym Hallway from the Bathroom without being seen.
  8. Gadget (Jäger): ADS near the Bedroom plant — Eats grenades thrown through the Construction door.
  9. Stand here: Gym, south-west corner — Sees the Gym door and the rotate.
  10. Stand here: Bathroom, behind the Mira — Covers Gym Hallway through the mirror and falls back into Bedroom.
  11. Roam: Roamer: Construction → Bedroom → Office — Checks Construction and Office — the rooms that give attackers a second angle.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

How the five fit together

  • Bandit on the Jacuzzi wall, Mira on the Bathroom wall, Jäger near the plant.
  • Two anchors (Gym and Bedroom), one Construction player, two roamers in Office / Main Stairs.
  • Smoke or Aruni is a good fifth for plant denial.

What attackers try — and your answer

  • Hard breach from the Jacuzzi → trick with Bandit and trade from the Mira.
  • Office roof hatch → the roamer holds Secret and Bedroom Hallway.
  • Porch roof window rappel → the Bedroom anchor plays off the windows.

Mistakes to avoid

  • Losing Construction for free — it gives attackers a door into Bedroom.
  • Peeking the Bedroom windows over the Porch roof.
  • Opening extra holes into Gym Hallway.
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