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Thermite · Consulate 2F

Consul Office / Meeting Room

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Break open a strong wall so your team can get into the bomb room.

Your gadget: Exothermic Charge. Hard-breach charge that opens a large walk-through hole in a reinforced wall.

Thermite solo plan on Consulate Consul Office / Meeting RoomBreak HallwayMeeting HallwayConsule HallwayManagerHallwayBalconyVisa StairsCateringCopySodaCEO SideTop SpiralSpiral StairsBreakFront OfficeMeetingLong DeskScaffoldScaffoldSecretaryBathroomCEOYellow StairsTop YellowEast TerasseWest Front YardEast Front YardAB54321
  1. Go this way: Spiral Stairs → Top Spiral → Long Desk
  2. Go this way: Visa Stairs up from 1F → Break Hallway
  3. Go this way: Front → Balcony
  4. Break this strong wall: Meeting wall — breach it from Meeting Hallway
  5. Plant the defuser here: Meeting, next to the Meeting Hallway wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
  • Don’t stand right in front of the wall when it opens.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open Meeting from Meeting Hallway.

Team goal: Take Long Desk and the Admin side, open the Meeting Hallway wall into Meeting and add a second angle from the Balcony or the Consul Office windows.

Hard breach (your main job)

Take Long Desk, stand on the Meeting Hallway wall (orange line) and breach on the clear call.

With Exothermic Charge: Stack on the marked hard-breach wall, wait for the anti-gadget player to call the wall clear, then place the charge on the centre of the wall. Stand off to the side while it burns — the hole becomes the team’s main entry.

Entry (if the team needs it)

Swing the breach with a trade partner; clear Catering and the CEO door.

With Exothermic Charge: Once the wall is down, you are often the closest player to site: clear the near corner of the hole with your team, not alone.

Spawn & approach

Parking (east) for Visa Entrance and the Visa Stairs. Police Line for the Balcony. Garage Way for the Consul Office windows.

  • Spiral Stairs up to Top Spiral and Long Desk, the fastest way to Meeting Hallway.
  • Visa Entrance on the east side, then the Visa Stairs up to Break Hallway (clear Break and Admin next to it).
  • The Balcony on the front and the Consul Office windows over the Garage Roof for outside pressure.

Drone checklist

  • Meeting (anchors next to Catering) and the Consul Office.
  • Secretary and the room between CEO and Meeting.
  • Break Hallway and Visa Stairs for roamers.
  • Top Yellow and Consul Hallway.

Team map

Thermite team plan on Consulate Consul Office / Meeting RoomEmergency RoofGarage RoofBreak HallwayMeeting HallwayConsule HallwayManagerHallwayBalconyVisa StairsCateringCopySodaCEO SideTop SpiralSpiral StairsBreakAdminFront OfficeMeetingLong DeskScaffoldScaffoldSecretaryBathroomCEOYellow StairsTop YellowEast TerasseWest Front YardEast Front YardAB1413121110987654321
  1. Move: Spiral Stairs → Top Spiral → Long Desk
  2. Move: Visa Stairs up from 1F → Break Hallway
  3. Move: Front → Balcony
  4. Enemy likely: Meeting anchor near Catering
  5. Enemy likely: Consul Office (CEO) anchor
  6. Hard breach: Meeting wall — breach it from Meeting Hallway
  7. Soft breach: Balcony soft wall into Meeting
  8. Move: Push through the breach into Meeting
  9. Plant: Meeting, next to the Meeting Hallway wall
  10. Drone: Drone Meeting and Catering from Break Hallway
  11. Drone: Drone CEO Side and the Consul Office
  12. Hold: Long Desk, watching the breach
  13. Hold: Break Hallway (flank)
  14. Hold: Top Yellow (flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the Spiral Stairs to Long Desk, and send one player up the Visa Stairs to Break Hallway.
  2. One player takes the Balcony on the front; one watches the Yellow Stairs.
  3. The anti-gadget player clears the Meeting Hallway wall, then the hard breacher opens it.
  4. Push Meeting through the breach while the Balcony player opens the soft wall on the front.
  5. Plant Meeting next to the breach and hold Long Desk, the Balcony and the stairs.

Plant

Plant Meeting against the Meeting Hallway wall once it is open, so Long Desk and the Meeting Hallway players cover the defuser. Consul Office (CEO, the west room) is the backup plant from the Yellow Stairs side.

Post-plant positions

  • Meeting Hallway / Long Desk, looking through the breach
  • Balcony (outside, south)
  • Break Hallway (flank from the Visa Stairs / Admin side)
  • Top Yellow / Consul Hallway (flank)

Pitfalls

  • Placing the charge before Bandit/Kaid/Mute is cleared — it gets fried or jammed.
  • Standing in front of the wall where defenders can shoot through the burning hole.
  • Standing in Meeting Hallway while Break Hallway is still held.
  • Pushing alone into a single door.
  • Rappelling the windows with no one inside the building.
  • Pushing the Spiral Stairs into a defender at Top Spiral.
  • Leaving the Yellow Stairs open — it leads straight to the Consul Office.

If defenders…

  • If the Meeting Hallway wall is denied, open the Balcony wall and plant Meeting from the front.
  • If Meeting is stacked, take the Consul Office from the Garage Roof windows and the Yellow Stairs.
  • If Break Hallway is held, commit to Spiral Stairs and Long Desk with four players.
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