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Thermite · Clubhouse 2F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:Bedroom / GymCash Room / CCTV Room
Playing soloJust you and random teammates — a simple plan
Your mission

Break open a strong wall so your team can get into the bomb room.

Your gadget: Exothermic Charge. Hard-breach charge that opens a large walk-through hole in a reinforced wall.

Bedroom / Gym

Thermite solo plan on Clubhouse Bedroom / GymPorchGymBedroomConstructionBathroomBedroom HallwayGym HallwaySecretAB54321
  1. Go this way: Jacuzzi terrace → Gym Hallway wall
  2. Danger — an enemy often holds here: Gym anchor
  3. Break this strong wall: Gym Hallway wall — breach it from the Jacuzzi
  4. Go this way: Porch roof → Bedroom window
  5. Plant the defuser here: Bedroom, near the Construction door

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Cash Room / CCTV Room

Thermite solo plan on Clubhouse Cash Room / CCTV RoomGaragePorchCCTVBalconyBedroomConstructionCashGarage StairsRed StairsCatwalkCatwalkKennelsAB54321
  1. Go this way: Main Gate → Lobby roof → Construction door
  2. Go this way: Garage → Garage Stairs → Catwalk
  3. Go this way: Balcony, outside the CCTV wall
  4. Break this strong wall: Cash wall — breach it from Construction
  5. Plant the defuser here: Cash, against the Construction wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
  • Don’t stand right in front of the wall when it opens.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open one reinforced site wall.

Team goal: Take the rooms around the site first (Construction for both sites, plus Jacuzzi for Gym / Bedroom or Catwalk for CCTV / Cash), then open one reinforced wall and pinch.

Hard breach (your main job)

Bedroom / Gym: breach the Gym Hallway wall from the Jacuzzi. Cash / CCTV: breach the Cash wall from Construction (the CCTV wall from Catwalk is the backup).

With Exothermic Charge: Stack on the marked hard-breach wall, wait for the anti-gadget player to call the wall clear, then place the charge on the centre of the wall. Stand off to the side while it burns — the hole becomes the team’s main entry.

Entry (if the team needs it)

Swing the breach with a trade partner; clear the corner nearest the wall first.

With Exothermic Charge: Once the wall is down, you are often the closest player to site: clear the near corner of the hole with your team, not alone.

Spawn & approach

Recreation / Junkyard side for the Jacuzzi. Main Gate for the Porch and Lobby roofs. Kennels for Garage → Catwalk and the Balcony. Construction Site for the roof over Office.

  • Bedroom / Gym: Jacuzzi terrace, the Office roof hatch and the Porch roof windows.
  • Cash / CCTV: Lobby roof door into Construction, Garage → Catwalk, and the Balcony.
  • Always drone Construction and Office before committing — roamers live there.

Drone checklist

  • Construction and Office (the rooms that decide both sites).
  • Gym Hallway and Bathroom (Bedroom / Gym) or Catwalk and Red Stairs (Cash / CCTV).
  • Anchors in the Gym corner, the Bedroom back wall, the Cash corner and the CCTV corner.

Bedroom / Gym — team map

Thermite team plan on Clubhouse Bedroom / GymGaragePorchCCTVBalconyGymBedroomConstructionCashGarage StairsRed StairsBathroomBedroom HallwayGym HallwaySecretMain StairsOfficeCatwalkCatwalkParkingKennelsTrashAB13121110987654321
  1. Move: Jacuzzi terrace → Gym Hallway wall
  2. Enemy likely: Gym anchor
  3. Hard breach: Gym Hallway wall — breach it from the Jacuzzi
  4. Move: Porch roof → Bedroom window
  5. Move: Push Gym Hallway → Gym
  6. Hard breach: Bathroom wall — second breach from Gym Hallway
  7. Move: Roof hatch → Office → Secret
  8. Vertical: Roof hatch drops into Office
  9. Drone: Drone Bedroom Hallway and Bedroom
  10. Plant: Bedroom, near the Construction door
  11. Hold: Gym Hallway, watching the Gym door
  12. Hold: Bedroom Hallway, watching Main Stairs
  13. Hold: Construction, the room that covers both sites

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. One player takes the roof and drops the Office hatch; drone Office, Secret and Bedroom Hallway.
  2. Two players take the Jacuzzi terrace; one takes the Porch roof under the Bedroom windows.
  3. The anti-gadget player clears the Gym Hallway wall, then the hard breacher opens it from the Jacuzzi.
  4. Push Gym Hallway and the Bathroom while the Office player comes down Bedroom Hallway.
  5. Plant Bedroom and hold Construction, Gym Hallway and the Main Stairs.

Plant

Plant Bedroom near the Construction door so the Construction player and the Bathroom side both cover it. Gym is planted from Gym Hallway once the Jacuzzi wall is open.

Post-plant positions

  • Construction, looking at the Bedroom door
  • Gym Hallway (through the Jacuzzi breach)
  • Bedroom Hallway / Main Stairs (flank)
  • Porch roof, at the Bedroom window

Cash Room / CCTV Room — team map

Thermite team plan on Clubhouse Cash Room / CCTV RoomGaragePorchCCTVBalconyGymBedroomConstructionCashGarage StairsRed StairsBathroomBedroom HallwayGym HallwaySecretMain StairsOfficeCatwalkCatwalkParkingKennelsTrashAB1413121110987654321
  1. Move: Main Gate → Lobby roof → Construction door
  2. Move: Garage → Garage Stairs → Catwalk
  3. Move: Balcony, outside the CCTV wall
  4. Enemy likely: CCTV anchor
  5. Hard breach: Cash wall — breach it from Construction
  6. Move: Push through the breach into Cash
  7. Hard breach: CCTV wall — backup breach from Catwalk
  8. Vertical: Roof hatch drops into Office
  9. Drone: Drone Cash and CCTV through the Construction door
  10. Enemy likely: Red Stairs rotate
  11. Plant: Cash, against the Construction wall
  12. Hold: Catwalk, watching the CCTV wall
  13. Hold: Construction, the room that covers both sites
  14. Plant: CCTV, near the Catwalk wall (backup)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take Construction from the Lobby roof door or through Bedroom; drone Cash and CCTV.
  2. A second player takes Garage and walks up to Catwalk; one plays the Balcony outside CCTV.
  3. The anti-gadget player clears the Cash wall from Construction, then the hard breacher opens it.
  4. Push Cash through the breach while Catwalk and Balcony pressure CCTV.
  5. Plant Cash; hold Construction, Catwalk and the Red Stairs.

Plant

Plant Cash right after the Construction wall opens, against that wall, so the Construction player covers it. CCTV is planted from Catwalk once the CCTV wall is open.

Post-plant positions

  • Construction, looking through the Cash breach
  • Catwalk, watching the CCTV wall
  • Balcony (outside CCTV)
  • Red Stairs (flank)

Pitfalls

  • Placing the charge before Bandit/Kaid/Mute is cleared — it gets fried or jammed.
  • Standing in front of the wall where defenders can shoot through the burning hole.
  • Breaching while Construction is still held.
  • Walking into site while Construction is untouched.
  • Opening the wall is not winning the site — Construction still has to be cleared.
  • Ignoring Office and Secret: roamers there flank Bedroom Hallway.
  • Peeking the Jacuzzi or Balcony windows without drone info.

If defenders…

  • If the Jacuzzi wall is denied, attack Bedroom through Construction and the Porch roof windows.
  • If the Cash wall is denied, open the CCTV wall from Catwalk and plant CCTV.
  • If Construction is stacked, take it slowly with two players from the Lobby roof and Bedroom.
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