

Sens · Emerald Plains 2F
2 bomb sites on this floor share one plan.
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Be one of the first into the bomb room — with a teammate right behind you.
Your gadget: R.O.U. Projector System. Rolling projector that creates a wall of light blocking vision.
CEO Office / Administration
- Go this way: Green Stairs → Harp → Admin door
- Danger — an enemy often holds here: Admin anchor next to the CEO door
- Go this way: Push through the breach into Admin
- Plant the defuser here: Admin, next to the Waiting door
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Meeting / Private Gallery
- Go this way: Orange Stairs → Clock Hallway → Folding Screen
- Danger — an enemy often holds here: Meeting anchor or Mira on the Gallery wall
- Go this way: Push through the breach into the Gallery
- Plant the defuser here: Private Gallery, near the Folding Screen wall
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t go in alone. Wait for a teammate.
- Don’t rush in before someone has checked the room with a drone.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Take the first fight inside site.
Team goal: Take the rooms around the site, open one reinforced wall into it and add a second angle from outside (Lobby roof or Vault Balcony).
Entry (your main job)
Swing the breach with a trade partner; clear the corner next to the wall first.
With R.O.U. Projector System: Roll a projector across the main defender sightline on the entry path so your team can cross it without being seen.
Plant support (if the team needs it)
After the plant, hold the breach and the outside angle; deny the doors from CEO.
With R.O.U. Projector System: Use a projector to cut off the defuser’s view of the plant.
Spawn & approach
Front Yard / Guests Parking (south-west) for CEO / Admin. Front Yard or Side Alley (south-east) and Employee Parking (east) for Meeting / Private Gallery.
- CEO / Admin: Green Stairs into Harp and Piano, the Exterior Stairs to Terrace and Music, and a rappel onto the Lobby roof.
- Meeting / Private Gallery: Orange Stairs into Clock Hallway and Folding Screen, plus the Vault Balcony on the east side.
- The roof hatch over the north balcony is a quiet third way in for a flank player.
Drone checklist
- Admin corners and the Waiting room (defenders hide next to the breach walls).
- CEO — the room between both sites; a defender often holds it.
- Private Gallery and Meeting anchors, and any Mira on the Meeting wall.
- Ceramic and Vault for a player waiting on the north side.
CEO Office / Administration — team map
- Move: Green Stairs → Harp → Admin door
- Move: Front Yard → rappel onto the Lobby roof
- Enemy likely: Admin anchor next to the CEO door
- Move: Push through the breach into Admin
- Plant: Admin, next to the Waiting door
- Plant: CEO Office (backup), west corner
- Hold: Piano, watching the breach
- Hold: Harp, holding the Waiting side
- Hold: Lobby roof, watching Waiting
- Drone: Drone Admin and the CEO door
- Enemy likely: CEO defender (rotates to Admin)
- Hard breach: Admin wall — breach it from Piano
- Hard breach: Waiting wall — open it from the Lobby roof
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Take the west rooms: Green Stairs into Harp and Piano, and the Exterior Stairs to the Terrace and Music.
- One player rappels onto the Lobby roof, in front of Waiting and the CEO windows.
- The anti-gadget player clears the Admin wall from Piano, then the hard breacher opens it.
- Push Admin from the breach while the roof player opens the Waiting wall.
- Plant Admin near Waiting and spread to the hold spots.
Plant
Plant Administration next to the Waiting door once the Admin wall is open, so Piano and Harp both cover it. CEO Office is the backup plant from the Lobby roof or Folding Screen.
Post-plant positions
- Piano, looking through the breach
- Harp, holding the Waiting side
- Lobby roof, watching Waiting and the CEO windows
- Folding Screen (east flank)
Meeting / Private Gallery — team map
- Move: Orange Stairs → Clock Hallway → Folding Screen
- Enemy likely: Meeting anchor or Mira on the Gallery wall
- Move: Push through the breach into the Gallery
- Plant: Private Gallery, near the Folding Screen wall
- Plant: Meeting (backup), near the CEO wall
- Hold: Folding Screen, watching the breach
- Hold: Clock Hallway, holding the Gallery door
- Move: Employee Parking → climb to the Vault Balcony
- Enemy likely: CEO defender (rotates to Admin)
- Drone: Drone the Private Gallery and Meeting
- Enemy likely: Ceramic / Vault player (north side)
- Hard breach: Gallery wall — breach it from Folding Screen
- Hard breach: Vault wall — open it from the Vault Balcony
- Hold: CEO, watching Meeting (flank)
- Hard breach: Meeting wall — breach it from CEO (for Meeting)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Come up the Orange Stairs into Clock Hallway; one player climbs to the Vault Balcony on the east side.
- Take Folding Screen and CEO, and drone the Private Gallery, Meeting and Ceramic.
- The anti-gadget player clears the Gallery wall from Folding Screen, then the hard breacher opens it.
- Push the breach while the Vault Balcony player opens the Vault wall and pinches from the north.
- Plant the Private Gallery near the breach; for Meeting, open the Meeting wall from CEO.
Plant
Plant Private Gallery close to the Folding Screen wall once it is open, so Folding Screen and Clock Hallway cover it. Meeting is planted from CEO once the Meeting wall is open.
Post-plant positions
- Folding Screen, looking through the breach
- Clock Hallway, holding the Gallery door
- Vault Balcony / Vault, watching the north side
- CEO, watching Meeting
Pitfalls
- Blocking your own team’s sightline.
- Pushing Admin while the CEO player is still alive behind you.
- Planting in the middle of the room where Meeting or CEO can see it.
- Only using one entry — these sites are built to hold a single breach.
- Leaving CEO alone: it links both sites and defenders rotate through it.
- Planting in the open middle of the Private Gallery, under the hatch pillars.
If defenders…
- If the Admin wall is denied, open the Waiting wall from the Lobby roof and plant Admin from Waiting.
- If the Gallery wall stays closed, open the Vault wall from the balcony and push through Vault.
- If defenders stack the Gallery, switch to Meeting: take CEO and open the Meeting wall from there.
More & sources
Sens on other Emerald Plains floors
Full team plan for this floor →
Defending instead? CEO Office / Administration setups · Meeting / Private Gallery setups
Sources
- Ubisoft – Emerald Plains map page (official blueprints)
- Ubisoft – Operation System Override (Y11S2 modernization)
- siege.gg – What are the best bomb sites in Emerald Plains? (Feb 2026)
- siege.gg – What is the best strategy for Emerald Plains?
- Rainbow Six Fandom – Emerald Plains tips
- Recon 6 – Emerald Plains guide (site summaries)
- R6Calls – community callouts
Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.