

Finka · Oregon Basement
Laundry Room / Supply Room
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Be one of the first into the bomb room — with a teammate right behind you.
Your gadget: Adrenal Surge. Team boost: extra health and faster reactions; can revive downed teammates.
- Go this way: Construction → Bunker → Blue
- Go this way: Tower Stairs → Pillar
- Go this way: Freezer Stairs → Freezer
- Danger — an enemy often holds here: Closet: Mira / anchor watching Laundry
- Plant the defuser here: Supply, against the Blue wall
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t go in alone. Wait for a teammate.
- Don’t rush in before someone has checked the room with a drone.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Take a doorway into site.
Team goal: Hit the basement from two lanes at once — Bunker / Blue and Freezer — with hatch pressure from 1F, then breach Supply from Blue.
Entry (your main job)
Swing Blue or Freezer with a trade partner at the same time as the other lane.
With Adrenal Surge: Trigger the surge right as the team pushes through the entry or the breach so everyone takes the first fights with extra health.
Plant support (if the team needs it)
Cover the planter from Blue; deny Supply from Blue and Freezer after the plant.
With Adrenal Surge: Keep a charge to pick up a downed teammate near the plant.
Spawn & approach
Construction for Bunker / Blue and the Tower Stairs. Junkyard or Bus for the Freezer Stairs lane. Street for the Laundry Stairs cut.
- Clear 1F roamers first, especially Lobby, Security and Meeting.
- Open hatch pressure: Meeting hatch (Electric), Security hatch (Freezer), Lobby hatch (Storage).
- Take Freezer AND Blue together; cut the Laundry Stairs.
Drone checklist
- Blue and Pillar — defenders often hold Blue from the Pillar door.
- Freezer and the corridor next to it.
- Supply corners and the Closet (a Mira here watches Laundry).
- The bottom of the Tower Stairs and the Laundry Stairs (swing routes).
Team map
- Move: Construction → Bunker → Blue
- Move: Tower Stairs → Pillar
- Move: Freezer Stairs → Freezer
- Enemy likely: Closet: Mira / anchor watching Laundry
- Enemy likely: Pillar player holding the Blue door
- Move: Push through the breach into Supply
- Plant: Supply, against the Blue wall
- Hold: Blue, watching the breach
- Hold: Freezer, watching the Laundry wall
- Plant: Laundry, on the Freezer side (backup)
- Vertical: 1F Meeting hatch drops into Electric
- Vertical: 1F Security hatch drops into Freezer
- Vertical: 1F Lobby hatch drops into Storage, next to Laundry
- Drone: Drone Pillar → Electric → Supply
- Drone: Drone Basement Corridor → Laundry
- Hard breach: Supply wall — breach it from Blue
- Hard breach: Laundry wall — second breach from Freezer
- Move: Laundry Stairs (cut them)
- Hold: Pillar, watching the Tower Stairs
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Clear the 1F roamers (Meeting, Kitchen, Lobby) and open the Meeting hatch (over Electric) and the Security hatch (over Freezer).
- Take Bunker → Blue from Construction and Freezer from the Freezer Stairs at the same time.
- The anti-gadget player clears the Supply wall from Blue (or the Laundry wall from Freezer).
- Hard breach, then collapse from Blue, Freezer and the hatches while one player cuts the Laundry Stairs.
- Plant Supply on the Blue side and spread to the hold spots.
Plant
Plant Supply against the Blue wall right after it opens, so the Blue player sees the defuser. Laundry is planted from the Freezer side once the Laundry wall is open. Only plant when the Pillar, Freezer and Laundry Stairs players are in place.
Post-plant positions
- Blue, looking through the Supply breach
- Freezer, watching the Laundry wall
- Pillar, watching the Tower Stairs (flank)
- 1F Lobby, over the Laundry Stairs
Pitfalls
- Boosting too early before anyone is peeking.
- One doorway alone is not enough.
- Planting before the swing routes are called.
- Committing to one doorway (Freezer or Blue).
- Forgetting the Laundry Stairs — defenders rotate down them late.
- Planting before Pillar and Closet are cleared.
If defenders…
- If Blue is stacked, breach Laundry from Freezer and use the Lobby hatch.
- If Freezer is stacked, go Blue → Supply with Meeting hatch pressure into Electric.
- If the Supply wall stays denied, clear Pillar and push Electric through the door.
More & sources
Finka on other Oregon floors
Full team plan for this floor →
Defending instead? Laundry Room / Supply Room setups
Sources
- Ubisoft – Oregon map page (official blueprints)
- siege.gg – Oregon map guide (Feb 2026)
- siege.gg – Oregon: a comprehensive look
- Alviran – Oregon callouts guide 2026
- Recon 6 – Oregon guide (site summaries)
- Steam guide – Viable Mira locations on Oregon
- R6Calls – community callouts
Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.