

Deimos · Oregon Basement
Laundry Room / Supply Room
Draft – not yet verified in-gamePlaying soloJust you and random teammates — a simple plan
Guard the back door so enemies can’t sneak up behind your team.
Your gadget: DeathMARK Tracker. Marks and tracks a defender, revealing their position.
- Open the floor or hatch here: 1F Lobby hatch drops into Storage, next to Laundry
- Go this way: Tower Stairs → Pillar
- Go this way: Laundry Stairs (cut them)
- Plant the defuser here: Supply, against the Blue wall
- After the plant, hold here: Freezer, watching the Laundry wall
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
- Don’t leave your spot to chase kills.
- Don’t stand where no teammate can help you.
- Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong
Cut the Laundry Stairs and the Tower Stairs.
Team goal: Hit the basement from two lanes at once — Bunker / Blue and Freezer — with hatch pressure from 1F, then breach Supply from Blue.
Flank watch (your main job)
Hold or trap the Laundry Stairs from Lobby and watch the Tower Stairs into Pillar.
With DeathMARK Tracker: Mark the roamer on the flank route and hunt them before the execute.
Intel (if the team needs it)
Drone Blue, Pillar and Freezer first, then Supply and Laundry. Call the Mira.
With DeathMARK Tracker: Mark an anchor to tell the team exactly where they are during entry.
Spawn & approach
Construction for Bunker / Blue and the Tower Stairs. Junkyard or Bus for the Freezer Stairs lane. Street for the Laundry Stairs cut.
- Clear 1F roamers first, especially Lobby, Security and Meeting.
- Open hatch pressure: Meeting hatch (Electric), Security hatch (Freezer), Lobby hatch (Storage).
- Take Freezer AND Blue together; cut the Laundry Stairs.
Drone checklist
- Blue and Pillar — defenders often hold Blue from the Pillar door.
- Freezer and the corridor next to it.
- Supply corners and the Closet (a Mira here watches Laundry).
- The bottom of the Tower Stairs and the Laundry Stairs (swing routes).
Team map
- Vertical: 1F Lobby hatch drops into Storage, next to Laundry
- Move: Tower Stairs → Pillar
- Drone: Drone Pillar → Electric → Supply
- Drone: Drone Basement Corridor → Laundry
- Enemy likely: Closet: Mira / anchor watching Laundry
- Enemy likely: Pillar player holding the Blue door
- Move: Laundry Stairs (cut them)
- Hold: Freezer, watching the Laundry wall
- Hold: Pillar, watching the Tower Stairs
- Vertical: 1F Meeting hatch drops into Electric
- Vertical: 1F Security hatch drops into Freezer
- Move: Construction → Bunker → Blue
- Move: Freezer Stairs → Freezer
- Hard breach: Supply wall — breach it from Blue
- Hard breach: Laundry wall — second breach from Freezer
- Move: Push through the breach into Supply
- Plant: Supply, against the Blue wall
- Hold: Blue, watching the breach
- Plant: Laundry, on the Freezer side (backup)
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Team execute
- Clear the 1F roamers (Meeting, Kitchen, Lobby) and open the Meeting hatch (over Electric) and the Security hatch (over Freezer).
- Take Bunker → Blue from Construction and Freezer from the Freezer Stairs at the same time.
- The anti-gadget player clears the Supply wall from Blue (or the Laundry wall from Freezer).
- Hard breach, then collapse from Blue, Freezer and the hatches while one player cuts the Laundry Stairs.
- Plant Supply on the Blue side and spread to the hold spots.
Plant
Plant Supply against the Blue wall right after it opens, so the Blue player sees the defuser. Laundry is planted from the Freezer side once the Laundry wall is open. Only plant when the Pillar, Freezer and Laundry Stairs players are in place.
Post-plant positions
- Blue, looking through the Supply breach
- Freezer, watching the Laundry wall
- Pillar, watching the Tower Stairs (flank)
- 1F Lobby, over the Laundry Stairs
Pitfalls
- Going off alone while hunting.
- Letting a defender rotate down the Laundry Stairs onto your plant.
- Burning drones in the Tower Stairs.
- Committing to one doorway (Freezer or Blue).
- Forgetting the Laundry Stairs — defenders rotate down them late.
- Planting before Pillar and Closet are cleared.
If defenders…
- If Blue is stacked, breach Laundry from Freezer and use the Lobby hatch.
- If Freezer is stacked, go Blue → Supply with Meeting hatch pressure into Electric.
- If the Supply wall stays denied, clear Pillar and push Electric through the door.
More & sources
Deimos on other Oregon floors
Full team plan for this floor →
Defending instead? Laundry Room / Supply Room setups
Sources
- Ubisoft – Oregon map page (official blueprints)
- siege.gg – Oregon map guide (Feb 2026)
- siege.gg – Oregon: a comprehensive look
- Alviran – Oregon callouts guide 2026
- Recon 6 – Oregon guide (site summaries)
- Steam guide – Viable Mira locations on Oregon
- R6Calls – community callouts
Callouts from the community R6Calls project, aligned to Ubisoft's official blueprints.