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Buck · Emerald Plains 2F

2 bomb sites on this floor share one plan.

Draft – not yet verified in-game
Your bomb site:CEO Office / AdministrationMeeting / Private Gallery
Playing soloJust you and random teammates — a simple plan
Your mission

There is no floor above this site. Make holes in thin walls instead, so you can see enemies.

Your gadget: Skeleton Key (underbarrel shotgun). Underbarrel shotgun for soft breaching walls and floors from range.

CEO Office / Administration

Buck solo plan on Emerald Plains CEO Office / AdministrationCEO BalconyWaitingGreen StairsHarpPianoMeetingAdminCEOAB54321
  1. Go this way: Front Yard → rappel onto the Lobby roof
  2. Go this way: Green Stairs → Harp → Admin door
  3. Break this strong wall: Waiting wall — open it from the Lobby roof
  4. Plant the defuser here: Admin, next to the Waiting door
  5. After the plant, hold here: Lobby roof, watching Waiting

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Meeting / Private Gallery

Buck solo plan on Emerald Plains Meeting / Private GalleryCEO BalconyOrange StairsClockClock HallwayFolding ScreenStatueCeramicVaultPaintingMeetingLibraryCEOAB54321
  1. Go this way: Employee Parking → climb to the Vault Balcony
  2. Go this way: Orange Stairs → Clock Hallway → Folding Screen
  3. Send your drone here: Drone the Private Gallery and Meeting
  4. Break this strong wall: Vault wall — open it from the Vault Balcony
  5. Plant the defuser here: Private Gallery, near the Folding Screen wall

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t stand on top of the hole you make — enemies can shoot up at you.
  • Don’t make lots of holes. A few good ones are enough.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

There is no floor above these sites — make extra angles from outside.

Team goal: Take the rooms around the site, open one reinforced wall into it and add a second angle from outside (Lobby roof or Vault Balcony).

Vertical / soft breach (your main job)

Rappel onto the Lobby roof and open the Waiting wall (CEO / Admin), or climb to the Vault Balcony and open the Vault wall (Gallery).

With Skeleton Key (underbarrel shotgun): Take the floor above the site, then use the Skeleton Key to open the marked soft floor: make a few focused holes that show the anchors and the plant area, not the whole ceiling.

Anti-gadget (if the team needs it)

Clear Bandit, Kaid or Mute on the marked wall, then any Mira or camera looking at the plant.

With Skeleton Key (underbarrel shotgun): Shoot the defender gadgets you can see through the floor holes (shields, cameras, Mute jammers) before the team enters.

Spawn & approach

Front Yard / Guests Parking (south-west) for CEO / Admin. Front Yard or Side Alley (south-east) and Employee Parking (east) for Meeting / Private Gallery.

  • CEO / Admin: Green Stairs into Harp and Piano, the Exterior Stairs to Terrace and Music, and a rappel onto the Lobby roof.
  • Meeting / Private Gallery: Orange Stairs into Clock Hallway and Folding Screen, plus the Vault Balcony on the east side.
  • The roof hatch over the north balcony is a quiet third way in for a flank player.

Drone checklist

  • Admin corners and the Waiting room (defenders hide next to the breach walls).
  • CEO — the room between both sites; a defender often holds it.
  • Private Gallery and Meeting anchors, and any Mira on the Meeting wall.
  • Ceramic and Vault for a player waiting on the north side.

CEO Office / Administration — team map

Buck team plan on Emerald Plains CEO Office / AdministrationCEO BalconyOrange StairsClockClock HallwayFolding ScreenWaitingStatueCeramicVaultVault BalconyGreen StairsHarpPianoMusicTrophyPaintingMeetingLibraryAdminCEOAB13121110987654321
  1. Move: Green Stairs → Harp → Admin door
  2. Move: Front Yard → rappel onto the Lobby roof
  3. Drone: Drone Admin and the CEO door
  4. Hard breach: Admin wall — breach it from Piano
  5. Hard breach: Waiting wall — open it from the Lobby roof
  6. Hold: Lobby roof, watching Waiting
  7. Enemy likely: Admin anchor next to the CEO door
  8. Enemy likely: CEO defender (rotates to Admin)
  9. Move: Push through the breach into Admin
  10. Plant: Admin, next to the Waiting door
  11. Plant: CEO Office (backup), west corner
  12. Hold: Piano, watching the breach
  13. Hold: Harp, holding the Waiting side

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take the west rooms: Green Stairs into Harp and Piano, and the Exterior Stairs to the Terrace and Music.
  2. One player rappels onto the Lobby roof, in front of Waiting and the CEO windows.
  3. The anti-gadget player clears the Admin wall from Piano, then the hard breacher opens it.
  4. Push Admin from the breach while the roof player opens the Waiting wall.
  5. Plant Admin near Waiting and spread to the hold spots.

Plant

Plant Administration next to the Waiting door once the Admin wall is open, so Piano and Harp both cover it. CEO Office is the backup plant from the Lobby roof or Folding Screen.

Post-plant positions

  • Piano, looking through the breach
  • Harp, holding the Waiting side
  • Lobby roof, watching Waiting and the CEO windows
  • Folding Screen (east flank)

Meeting / Private Gallery — team map

Buck team plan on Emerald Plains Meeting / Private GalleryCEO BalconyOrange StairsClockClock HallwayFolding ScreenWaitingStatueCeramicVaultVault BalconyGreen StairsHarpPianoMusicTrophyPaintingMeetingLibraryAdminCEOAB151413121110987654321
  1. Move: Orange Stairs → Clock Hallway → Folding Screen
  2. Move: Employee Parking → climb to the Vault Balcony
  3. Drone: Drone the Private Gallery and Meeting
  4. Enemy likely: Meeting anchor or Mira on the Gallery wall
  5. Hard breach: Gallery wall — breach it from Folding Screen
  6. Hard breach: Vault wall — open it from the Vault Balcony
  7. Enemy likely: CEO defender (rotates to Admin)
  8. Enemy likely: Ceramic / Vault player (north side)
  9. Move: Push through the breach into the Gallery
  10. Plant: Private Gallery, near the Folding Screen wall
  11. Plant: Meeting (backup), near the CEO wall
  12. Hold: Folding Screen, watching the breach
  13. Hold: Clock Hallway, holding the Gallery door
  14. Hold: CEO, watching Meeting (flank)
  15. Hard breach: Meeting wall — breach it from CEO (for Meeting)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the Orange Stairs into Clock Hallway; one player climbs to the Vault Balcony on the east side.
  2. Take Folding Screen and CEO, and drone the Private Gallery, Meeting and Ceramic.
  3. The anti-gadget player clears the Gallery wall from Folding Screen, then the hard breacher opens it.
  4. Push the breach while the Vault Balcony player opens the Vault wall and pinches from the north.
  5. Plant the Private Gallery near the breach; for Meeting, open the Meeting wall from CEO.

Plant

Plant Private Gallery close to the Folding Screen wall once it is open, so Folding Screen and Clock Hallway cover it. Meeting is planted from CEO once the Meeting wall is open.

Post-plant positions

  • Folding Screen, looking through the breach
  • Clock Hallway, holding the Gallery door
  • Vault Balcony / Vault, watching the north side
  • CEO, watching Meeting

Pitfalls

  • Opening so much floor that defenders below get easy vertical angles on you.
  • Playing vertical alone with no one covering the stairs behind you.
  • Peeking the CEO or Vault windows with no drone info.
  • Throwing your gadget before the breacher is ready on the wall.
  • Only using one entry — these sites are built to hold a single breach.
  • Leaving CEO alone: it links both sites and defenders rotate through it.
  • Planting in the open middle of the Private Gallery, under the hatch pillars.

If defenders…

  • If the Admin wall is denied, open the Waiting wall from the Lobby roof and plant Admin from Waiting.
  • If the Gallery wall stays closed, open the Vault wall from the balcony and push through Vault.
  • If defenders stack the Gallery, switch to Meeting: take CEO and open the Meeting wall from there.
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