Calypso Casino · 2F Cigar Room / Pool
Site 1 · 1 setup, numbered — not ranked.
1. Lobby wall and Kitchen hold
Deny the Pool wall facing the 2F Main Lobby, close Kitchen from outside and both Cigar breach walls, and keep a rotate between Cigar and Pool.
Draft · Y11S3mediumSolo-queue friendly
Playing soloThe basics one player can do: walls, holes and where to stand
Your job
- Reinforce the Pool wall facing the Main Lobby first.
- Use the Cigar ↔ Pool opening to move between rooms.
- Stand in a corner, never in front of a breach wall.
- Reinforce this wall: Pool wall to the 2F Main Lobby — The main breach from the Main Stairs side.
- Reinforce this wall: Minibar wall to Barista — Stops a breach from Barista right next to Pool.
- Reinforce this wall: Kitchen outside wall (terrace) — Keeps attackers on the terrace out of Kitchen.
- Reinforce this wall: Cigar wall to Kitchen — Second breach into Cigar from the north.
- Reinforce this wall: Cigar wall to Smoking — Second breach into Cigar from the Aqua side.
- Open a rotation hole here: Cigar ↔ Pool — Lets the two anchors swap rooms quickly.
- Open a rotation hole here: Smoking ↔ Aqua — A roamer can play the Aqua Stairs and fall back to site.
- Hold this spot: Pool, Jukebox corner — Off the breach line; covers the Lobby wall and the rotate.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Playing with a teamEvery wall, rotate, gadget and position — with the reason
- Reinforce: Pool wall to the 2F Main Lobby — The main breach from the Main Stairs side.
- Reinforce: Minibar wall to Barista — Stops a breach from Barista right next to Pool.
- Reinforce: Kitchen outside wall (terrace) — Keeps attackers on the terrace out of Kitchen.
- Reinforce: Cigar wall to Kitchen — Second breach into Cigar from the north.
- Reinforce: Cigar wall to Smoking — Second breach into Cigar from the Aqua side.
- Rotation hole: Cigar ↔ Pool — Lets the two anchors swap rooms quickly.
- Rotation hole: Smoking ↔ Aqua — A roamer can play the Aqua Stairs and fall back to site.
- Gadget (Kaid): Claw on the Lobby wall — Electrifies the main breach wall.
- Gadget (Mute): Jammer on the Kitchen wall of Cigar — Stops remote charges on the north breach.
- Gadget (Valkyrie): Black Eye over the Main Stairs — Shows when attackers reach the 2F Lobby.
- Stand here: Pool, Jukebox corner — Off the breach line; covers the Lobby wall and the rotate.
- Stand here: Cigar, Swamp corner — Covers both Cigar breach walls.
- Roam: Roamer: Smoking → Aqua → Aqua Stairs — Wastes time on the Aqua side before falling back.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
How the five fit together
- Kaid on the Lobby wall, Mute on the Kitchen wall, Valkyrie cameras on the Lobby and terrace.
- Two anchors (Pool and Cigar); one roamer on the Aqua side, one on the Main Stairs.
- Spawn-peek spots on this floor (Tequila Door, Rope door, Coat door, Heaven window) are risky — only take them with a plan.
What attackers try — and your answer
- Breach from the 2F Lobby → Kaid claw plus a late trick; trade from the rotate.
- Attackers open Kitchen from the terrace → the Cigar anchor plays the Kitchen wall.
- Rappel from the roof / crane → keep one player watching the windows.
Mistakes to avoid
- Leaving Minibar and Barista soft — attackers breach Pool from the north.
- Letting attackers take the terrace for free.
- Opening extra holes into the Lobby.