Calypso Casino · 1F Blackjack / Poker
Site 2 · 1 setup, numbered — not ranked.
1. Blackjack walls, slow Poker doors
Reinforce the three reinforceable Blackjack walls, slow the Poker doors with barricades and utility, and keep a second link between the two rooms.
Draft · Y11S3mediumSolo-queue friendly
Playing soloThe basics one player can do: walls, holes and where to stand
Your job
- Reinforce the Blackjack walls first: Green Wall, Secret and Bathroom.
- Poker has doors, not walls — listen for barricades breaking.
- Move between DJ and Pink through the opening, not through the open Poker room.
- Reinforce this wall: Blackjack wall to Green Wall — The breach attackers use from the Crane side.
- Reinforce this wall: Blackjack wall to Secret — The second breach, from the Secret Window side.
- Reinforce this wall: DJ wall to Bathroom — Stops a breach from Bathroom straight onto DJ.
- Open a rotation hole here: DJ ↔ Pink — A second link between the rooms, so anchors are not stuck on one door.
- Hold this spot: DJ, north-west corner — Covers the Secret wall and the rotate.
- Hold this spot: Pink, next to the Blue door — Holds the Blue door and the Poker plant.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
Playing with a teamEvery wall, rotate, gadget and position — with the reason
- Reinforce: Blackjack wall to Green Wall — The breach attackers use from the Crane side.
- Reinforce: Blackjack wall to Secret — The second breach, from the Secret Window side.
- Reinforce: DJ wall to Bathroom — Stops a breach from Bathroom straight onto DJ.
- Rotation hole: DJ ↔ Pink — A second link between the rooms, so anchors are not stuck on one door.
- Gadget (Bandit): Batteries on the Green Wall wall — Trick the main breach.
- Gadget (Castle): Barricade on the Poker door to the Main Lobby — Poker is soft — slow the Lobby push.
- Gadget (Castle): Barricade on the Poker door to Blue — Forces attackers to open it loudly.
- Gadget (Maestro): Evil Eye in Poker, facing the Lobby door — Watches the Poker plant without a player in the open.
- Stand here: DJ, north-west corner — Covers the Secret wall and the rotate.
- Stand here: Pink, next to the Blue door — Holds the Blue door and the Poker plant.
- Roam: Roamer: Main Lobby → Flowers → Main Door — Takes early fights on the Ruins side before attackers reach the Poker door.
Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.
How the five fit together
- Bandit on the Green Wall wall; Mute or a second Bandit on the Secret wall if you have one.
- Castle barricades the Poker doors; Maestro watches the Poker plant.
- Two anchors (DJ and Pink); one player holds 2F above (Smoking / Credit) against vertical.
What attackers try — and your answer
- Hard breach from Green Wall → trick with Bandit and trade from DJ.
- Poker door pushes → Castle barricades plus the Maestro buy time for the Pink anchor.
- Vertical from 2F → keep a roamer on 2F and play away from the soft ceiling.
Mistakes to avoid
- Nobody on 2F — attackers above can open the floor over DJ.
- Standing in the middle of Poker where both doors see you.
- Leaving the Bathroom wall soft.