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Calypso Casino · 1F Blackjack / Poker

Site 2 · 1 setup, numbered — not ranked.

1. Blackjack walls, slow Poker doors

Reinforce the three reinforceable Blackjack walls, slow the Poker doors with barricades and utility, and keep a second link between the two rooms.

Draft · Y11S3mediumSolo-queue friendly

Playing soloThe basics one player can do: walls, holes and where to stand
Your job
  • Reinforce the Blackjack walls first: Green Wall, Secret and Bathroom.
  • Poker has doors, not walls — listen for barricades breaking.
  • Move between DJ and Pink through the opening, not through the open Poker room.
Blackjack / Poker solo setupPool Ruins WalkwayBlack JackGreen WallPinkPokerDJSecret WindowSecretVendingRouletteBlueMain LobbyAB654321
  1. Reinforce this wall: Blackjack wall to Green Wall — The breach attackers use from the Crane side.
  2. Reinforce this wall: Blackjack wall to Secret — The second breach, from the Secret Window side.
  3. Reinforce this wall: DJ wall to Bathroom — Stops a breach from Bathroom straight onto DJ.
  4. Open a rotation hole here: DJ ↔ Pink — A second link between the rooms, so anchors are not stuck on one door.
  5. Hold this spot: DJ, north-west corner — Covers the Secret wall and the rotate.
  6. Hold this spot: Pink, next to the Blue door — Holds the Blue door and the Poker plant.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Playing with a teamEvery wall, rotate, gadget and position — with the reason
Blackjack / Poker team setupBlack JackGreen WallPinkPokerDJSecret WindowSecretVendingRouletteBlueFlowersYellow StairsYellow WindowAB1110987654321
  1. Reinforce: Blackjack wall to Green Wall — The breach attackers use from the Crane side.
  2. Reinforce: Blackjack wall to Secret — The second breach, from the Secret Window side.
  3. Reinforce: DJ wall to Bathroom — Stops a breach from Bathroom straight onto DJ.
  4. Rotation hole: DJ ↔ Pink — A second link between the rooms, so anchors are not stuck on one door.
  5. Gadget (Bandit): Batteries on the Green Wall wall — Trick the main breach.
  6. Gadget (Castle): Barricade on the Poker door to the Main Lobby — Poker is soft — slow the Lobby push.
  7. Gadget (Castle): Barricade on the Poker door to Blue — Forces attackers to open it loudly.
  8. Gadget (Maestro): Evil Eye in Poker, facing the Lobby door — Watches the Poker plant without a player in the open.
  9. Stand here: DJ, north-west corner — Covers the Secret wall and the rotate.
  10. Stand here: Pink, next to the Blue door — Holds the Blue door and the Poker plant.
  11. Roam: Roamer: Main Lobby → Flowers → Main Door — Takes early fights on the Ruins side before attackers reach the Poker door.

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

How the five fit together

  • Bandit on the Green Wall wall; Mute or a second Bandit on the Secret wall if you have one.
  • Castle barricades the Poker doors; Maestro watches the Poker plant.
  • Two anchors (DJ and Pink); one player holds 2F above (Smoking / Credit) against vertical.

What attackers try — and your answer

  • Hard breach from Green Wall → trick with Bandit and trade from DJ.
  • Poker door pushes → Castle barricades plus the Maestro buy time for the Pink anchor.
  • Vertical from 2F → keep a roamer on 2F and play away from the soft ceiling.

Mistakes to avoid

  • Nobody on 2F — attackers above can open the floor over DJ.
  • Standing in the middle of Poker where both doors see you.
  • Leaving the Bathroom wall soft.
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