SiteRep beta

Zofia · Kafe Dostoyevsky 3F

Cocktail Lounge / Bar

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Get above the bomb room and make holes in the floor so you can shoot enemies below.

Your gadget: KS79 Lifeline. Launcher with impact grenades (soft breach) and concussion grenades.

Zofia solo plan on Kafe Dostoyevsky Cocktail Lounge / BarTerraceBakery RoofPianoWhite CorridorWhite StairsBarFreezerBathroomCocktail EntranceCocktailStorageCigarBarRed StairsCigar BalconyCocktailBalconyWood StairsAB54321
  1. Go this way: Roof → Red Hatch → Red Stairs → Cigar
  2. Go this way: Roof → New Hatch → Cigar → Piano → corridor
  3. Open the floor or hatch here: Red Hatch (roof) drops into Red Stairs
  4. Danger — an enemy often holds here: Storage anchor
  5. Plant the defuser here: Bar, behind the counter near the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t stand on top of the hole you make — enemies can shoot up at you.
  • Don’t make lots of holes. A few good ones are enough.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open the roof hatches.

Team goal: Win the top of the map (roof, Cigar, Piano), open the reinforced Bar wall from the Piano-side corridor and plant Bar while White Stairs is watched.

Vertical / soft breach (your main job)

Break the Red Hatch and New Hatch from the roof and drop in with the entry player.

With KS79 Lifeline: Use impact grenades to open the marked soft floor/hatch from above at range, then concuss the anchors below before the team drops.

Entry (if the team needs it)

Drop the hatch with a partner, clear Cigar, then swing the Bar breach.

With KS79 Lifeline: Concussion grenade the first room of the entry to disorient defenders as the team swings.

Spawn & approach

River Docks (north) or Christmas Market (west) for the roof. Park (south) for the White Stairs player.

  • Climb to the roof and open the Red Hatch (over Red Stairs) and New Hatch (over Cigar Balcony).
  • Take Cigar and Piano together — one player alone gets traded.
  • Send one player up White Stairs to cut the defenders who rotate from 2F.

Drone checklist

  • Cigar and Piano first (early defender holds).
  • Storage and the Cocktail Lounge doorway (common anchor spots).
  • White Corridor and Bathroom for a roamer coming up White Stairs.
  • Behind the Bar counter.

Team map

Zofia team plan on Kafe Dostoyevsky Cocktail Lounge / BarTerracePianoWhite CorridorWhite StairsBarFreezerBathroomCocktail EntranceCocktailStorageCigarBarRed StairsCigar BalconyCocktailBalconyWood StairsAB151413121110987654321
  1. Move: Roof → New Hatch → Cigar → Piano → corridor
  2. Move: Roof → Red Hatch → Red Stairs → Cigar
  3. Vertical: Red Hatch (roof) drops into Red Stairs
  4. Vertical: New Hatch (roof) drops into Cigar Balcony
  5. Enemy likely: Storage anchor
  6. Enemy likely: Cocktail Lounge anchor
  7. Move: Push through the breach into Bar
  8. Plant: Bar, behind the counter near the breach
  9. Move: White Stairs → Cocktail Entrance
  10. Drone: Drone Bar and the Cocktail doorway
  11. Hard breach: Bar wall — breach it from the Piano-side corridor
  12. Hold: Corridor by Piano, watching the breach
  13. Hold: Cigar Balcony, watching Bar
  14. Hold: White Corridor (flank)
  15. Hard breach: Bar → Cocktail wall (backup, from Bar)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Two players take the roof and drop the Red Hatch and New Hatch into Red Stairs and Cigar Balcony.
  2. Clear Cigar and Piano together, then hold the corridor next to Piano.
  3. One player comes up White Stairs to White Corridor and Cocktail Entrance.
  4. The anti-gadget player clears the Bar wall on the corridor side, then the hard breacher opens it.
  5. Push Bar from the breach and Cigar Balcony at the same time; plant behind the counter.

Plant

Plant Bar behind the counter, close to the south wall you opened, so the players in the Piano-side corridor and on Cigar Balcony can both see the defuser. Cocktail Lounge is the plant once the Cocktail anchor is dead.

Post-plant positions

  • Piano-side corridor, looking through the breach
  • Cigar Balcony / Wood Stairs, looking into Bar
  • White Corridor / Cocktail Entrance (flank)
  • Red Stairs (flank)

Pitfalls

  • Using both impact grenades on walls that don’t matter.
  • Dropping alone into a Cigar hold.
  • Pushing Bar while Cocktail is still alive and watching the doorway.
  • Rushing through one hatch into a waiting Cigar defender.
  • Ignoring White Stairs — the easiest flank on 3F.
  • Planting Bar while the Cocktail Lounge anchor is alive and watching.

If defenders…

  • If the Bar wall is denied, take Bar through Cigar Balcony / Wood Stairs and open the Bar → Cocktail wall for Cocktail.
  • If defenders stack Storage, open its walls from the corridor or Bathroom for extra angles.
  • If the roof is locked down, come up Red Stairs and White Stairs instead.
More & sources