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Thermite · Chalet Basement

Wine Cellar / Snowmobile Garage

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Break open a strong wall so your team can get into the bomb room.

Your gadget: Exothermic Charge. Hard-breach charge that opens a large walk-through hole in a reinforced wall.

Thermite solo plan on Chalet Wine Cellar / Snowmobile GarageBlueBlueGarageGarage StairsStorageWineBasement HallwayBackyard StairsMain StairsBack PatioAB54321
  1. Go this way: South side → Garage outer wall
  2. Go this way: Backyard Stairs → Basement Hallway
  3. Danger — an enemy often holds here: Wine rack anchor
  4. Break this strong wall: Garage outer wall — breach it from outside
  5. Plant the defuser here: Garage, south-east corner by the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
  • Don’t stand right in front of the wall when it opens.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open Garage from outside.

Team goal: Open the Snowmobile Garage outer wall, add vertical from Fireplace, and cut the Blue and Basement Hallway rotations.

Hard breach (your main job)

Breach the Garage south outer wall (orange line) after it is cleared. The Wine Cellar north wall from the Basement Hallway is the backup.

With Exothermic Charge: Stack on the marked hard-breach wall, wait for the anti-gadget player to call the wall clear, then place the charge on the centre of the wall. Stand off to the side while it burns — the hole becomes the team’s main entry.

Entry (if the team needs it)

Swing the breach with a trade partner as the Fireplace player shoots down.

With Exothermic Charge: Once the wall is down, you are often the closest player to site: clear the near corner of the hole with your team, not alone.

Spawn & approach

Snowmobiles / Cliffside (south) for the Garage wall. Campfire or Backyard side for the Backyard Stairs. Front Yard for the Blue Stairs player.

  • Take 1F first so defenders cannot shoot down or run out behind you.
  • Main pressure: the Garage outer wall from the south.
  • Second pressure: Backyard Stairs → Basement Hallway, and one player through the Blue Stairs.

Drone checklist

  • Garage corners (behind the boat and by Garage Stairs).
  • Wine Cellar — anchors love the wine racks in the east half.
  • Storage and Blue for roamers.
  • The Basement Hallway and Main Stairs for flankers.

Team map

Thermite team plan on Chalet Wine Cellar / Snowmobile GarageBlue StairsBlueBlueGarageGarage StairsStorageWineBasement HallwayBackyard StairsMain StairsFront YardBack PatioAB181716151413121110987654321
  1. Move: South side → Garage outer wall
  2. Move: Backyard Stairs → Basement Hallway
  3. Enemy likely: Wine rack anchor
  4. Enemy likely: Storage anchor
  5. Hard breach: Garage outer wall — breach it from outside
  6. Move: Push through the breach into Garage
  7. Plant: Garage, south-east corner by the breach
  8. Hard breach: Wine Cellar wall — backup breach from the Basement Hallway
  9. Move: Blue Stairs → Blue
  10. Drone: Drone Garage
  11. Drone: Drone Wine Cellar through the hallway door
  12. Vertical: 1F Fireplace hatch drops into Storage
  13. Vertical: 1F Fireplace soft floor over Garage
  14. Hold: Outside the breach
  15. Hold: Garage Stairs
  16. Hold: Blue, watching the Main Stairs side
  17. Vertical: 1F Dining hatch drops into Wine Cellar
  18. Plant: Wine Cellar (backup plant)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Clear 1F above first — especially Fireplace, which sits over Garage and Storage.
  2. One player comes down the Backyard Stairs into the Basement Hallway; one takes the Blue Stairs into Blue.
  3. The anti-gadget player clears the Garage outer wall, then the hard breacher opens it from outside.
  4. Open the Fireplace hatch and soft floor and push Garage from the breach and from above.
  5. Plant Garage by the breach and spread to the hold spots.

Plant

Plant Snowmobile Garage in the south-east corner right after the outer wall opens, so the player outside the breach and the player on Garage Stairs both see the defuser. Wine Cellar is the backup, planted from the Basement Hallway door once the Wine anchors are dead.

Post-plant positions

  • Outside the Garage breach (south)
  • Garage Stairs
  • 1F Fireplace, playing the hatch and soft floor
  • Blue (flank from the Main Stairs and Blue Stairs)

Pitfalls

  • Placing the charge before Bandit/Kaid/Mute is cleared — it gets fried or jammed.
  • Standing in front of the wall where defenders can shoot through the burning hole.
  • Standing at the outer wall while a defender still has a window on the south side.
  • Entering alone before the vertical is open.
  • Crossing the outside while runouts are live.
  • Ignoring Blue and the Basement Hallway.
  • Pushing the basement without clearing 1F first.

If defenders…

  • If the Garage wall is denied, attack Wine Cellar through the Basement Hallway and the Dining hatch.
  • If a defender keeps holding Fireplace, take it with three players before touching the basement.
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