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Nomad · Border 2F

Armory Lockers / Archives

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Guard the back door so enemies can’t sneak up behind your team.

Your gadget: Airjab Launcher. Grenades that stick to surfaces and knock down anyone who walks past.

Nomad solo plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesMain StairsNorth BalconyEast BalconyWest BalconyWest BalconyWaitingSandwichParking AlleyParking AlleyAB54321
  1. Go this way: West side → West Balcony
  2. Send your drone here: Drone the Red Hallway rotate
  3. Break this strong wall: Wall from the West Balcony — backup for Armory
  4. Plant the defuser here: Archives, behind the breach
  5. After the plant, hold here: Red Hallway (east), watching the flank

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t leave your spot to chase kills.
  • Don’t stand where no teammate can help you.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Stop defenders coming from CCTV, the Main Stairs and the West Balcony.

Team goal: Take Offices and Fountain, open Archives from the Offices Hallway and add a second angle from the west side.

Flank watch (your main job)

Hold the east Red Hallway / East Stairs behind the team and watch the Red Hallway column that leads to the Main Stairs.

With Airjab Launcher: Place Airjabs on the marked flank routes (stairs, doors behind the team) so roamers can’t sneak up during the execute.

Plant support (if the team needs it)

Cover Archives from the Offices Hallway and Fountain; deny the Red Hallway door after the plant.

With Airjab Launcher: After the plant, put Airjabs on the defuser approach paths.

Spawn & approach

East Vehicle Entrance for the East Stairs and Balcony Stairs. The west Parking side for the West Balcony player.

  • Enter through the East Stairs and clear the east Red Hallway, Offices and Fountain.
  • Use the Balcony Stairs and North Balcony for extra pressure on the Archives side.
  • Send one player to the West Balcony to threaten Armory Desk and Armory Lockers.

Drone checklist

  • Offices and Fountain (early defender holds).
  • Archives corners away from the Offices Hallway wall.
  • The Red Hallway between Armory and Archives — the defenders' rotate.
  • CCTV and the West Balcony for roamers.

Team map

Nomad team plan on Border Armory Lockers / ArchivesArchivesArmoryArmory DeskCCTVCafeteriaRed HallwayRed HallwayRed HallwayFountainOffices HallwayOfficesEast StairsMain StairsNorth BalconyEast BalconyBalcony StairsWest BalconyWest BalconySouth BalconySouth BalconyWaiting BalconyWaitingSandwichEast AlleyParking AlleyParking AlleyAB1716151413121110987654321
  1. Move: West side → West Balcony
  2. Drone: Drone the Red Hallway rotate
  3. Plant: Archives, behind the breach
  4. Hold: Offices Hallway, watching the breach
  5. Hold: Fountain
  6. Hold: Red Hallway (east), watching the flank
  7. Hard breach: Wall from the West Balcony — backup for Armory
  8. Plant: Armory Lockers (backup plant)
  9. Move: East Stairs → Red Hallway → Offices Hallway
  10. Move: Balcony Stairs → North Balcony
  11. Drone: Drone Archives through the Offices Hallway door
  12. Enemy likely: Fountain hold
  13. Enemy likely: Archives anchor
  14. Enemy likely: Armory Desk anchor or Mira
  15. Hard breach: Archives wall (east of the door) — breach it from the Offices Hallway
  16. Soft breach: Archives east wall — open it if left soft
  17. Move: Push through the breach into Archives

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Come up the East Stairs into the east Red Hallway; one player takes the Balcony Stairs to the North Balcony.
  2. Clear Offices and Fountain, and drone Archives and the Red Hallway between the two sites.
  3. The anti-gadget player clears the Archives ↔ Offices Hallway wall; the hard breacher opens it.
  4. Push Archives through the breach while a West Balcony player pressures Armory.
  5. Plant Archives and spread to the hold spots.

Plant

Plant Archives right behind the Offices Hallway breach, so the Offices Hallway and Fountain players both cover it. Armory Lockers is planted from Armory Desk once the Armory anchors are dead.

Post-plant positions

  • Offices Hallway, looking through the breach
  • Fountain
  • Red Hallway (east) / East Stairs (flank)
  • West Balcony, watching Armory

Pitfalls

  • Placing Airjabs where your own team will walk through them.
  • Ignoring the CCTV / Cafeteria side.
  • Planting deep in Archives where only one teammate can see it.
  • Walking the east Red Hallway without droning Fountain.
  • Opening holes for noise instead of angles.
  • Letting the West Balcony side go unwatched.

If defenders…

  • If the Archives wall is denied, pinch Armory from the West Balcony and plant Armory Lockers.
  • If Offices is stacked, take it with flashes and frags before anything else.
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