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Hibana · Nighthaven Labs Basement

Tank / Assembly

Draft – not yet verified in-game
Playing soloJust you and random teammates — a simple plan
Your mission

Break open a strong wall so your team can get into the bomb room.

Your gadget: X-KAIROS Launcher. Pellets that hard breach reinforced walls and hatches from range.

Hibana solo plan on Nighthaven Labs Tank / AssemblyAssemblyDeliveryEmergencyAnimusDeliveryNorth SideAnimusCargoNano HallwayCargo StairsAssemblyNanoExo HallwayExoTankAB4321
  1. Go this way: West stairs down from 1F → Assembly Delivery
  2. Open the floor or hatch here: Open the floor from 1F Storage (above Assembly)
  3. Break this strong wall: Assembly wall — breach it from Assembly Delivery
  4. Plant the defuser here: Assembly, right behind the breach

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Don’t do this
  • Don’t use your gadget before a teammate destroys the enemy gadgets on the wall.
  • Don’t stand right in front of the wall when it opens.
  • Playing with strangers? Ping (mark) enemies and walls so your team knows.
Playing with a teamFull plan: every role, drones, breach, plant and what to do if it goes wrong

Open the Assembly wall so the team can walk in.

Team goal: Own 1F above the site, open the floors, then breach the Assembly wall from Assembly Delivery and plant Assembly.

Hard breach (your main job)

Stand in Assembly Delivery on the wall shared with Assembly (orange line). Wait for “clear”, then breach.

With X-KAIROS Launcher: Fire pellets at the marked reinforced wall from range, after the anti-gadget player clears it. Open a full doorway for the push or a couple of small murder holes if you only need angles.

Vertical / soft breach (if the team needs it)

Open the floor in 1F Storage (above Assembly) and 1F Control Room (above Tank). Shoot down while the team breaches.

With X-KAIROS Launcher: Open the reinforced hatch from above or below from a safe distance — it gives the team a vertical line into site.

Spawn & approach

Generator (west) or Helipad (south). Both are close to the west side of the building and the Workshop / Control Room entrances.

  • Enter 1F from the West Side and clear Control Room, Storage and Workshop.
  • Use the west stairs to reach the Tank passage and Assembly Delivery.
  • Send one player down the Emergency stairs on the east side to cut the rotation and watch the flank.

Drone checklist

  • Assembly corners next to the Assembly Delivery wall, where anchors hide from the breach.
  • Tank and the Tank passage (a common second anchor spot).
  • The top hallway and the Emergency stairs for a roamer.
  • 1F Control Room and Storage before you stand on the floor above the site.

Team map

Hibana team plan on Nighthaven Labs Tank / AssemblyAssemblyDeliveryEmergencyAnimusDeliveryNorth SideAnimusCargoVendingStairsNano HallwayCargo StairsAssemblyNanoExo HallwayExoTankAB16151413121110987654321
  1. Move: West stairs down from 1F → Assembly Delivery
  2. Vertical: Open the floor from 1F Storage (above Assembly)
  3. Vertical: Open the floor from 1F Control Room (above Tank)
  4. Hard breach: Assembly wall — breach it from Assembly Delivery
  5. Hard breach: Second Assembly wall panel (if the first is denied)
  6. Move: Emergency stairs (east) → top hallway
  7. Drone: Drone Assembly corners
  8. Drone: Drone Tank
  9. Enemy likely: Assembly back-corner anchor
  10. Enemy likely: Tank anchor
  11. Move: Push through the breach into Assembly
  12. Plant: Assembly, right behind the breach
  13. Plant: Tank (backup plant)
  14. Hold: Assembly Delivery, watching the breach
  15. Hold: Top hallway (east flank)
  16. Hold: West stairs (Tank-side flank)

Red A/B circles are the two bomb spots. Numbers on the map match this list. Positions are drawn on Ubisoft's official blueprint and are approximate.

Team execute

  1. Take 1F first: clear Control Room and Storage, the two rooms right above the basement sites.
  2. Open the soft floor above Assembly (from 1F Storage) and above Tank (from 1F Control Room).
  3. Two players go down the west stairs into Assembly Delivery; one comes down the Emergency stairs on the east side.
  4. The anti-gadget player clears the Assembly wall from Assembly Delivery, then the hard breacher opens it.
  5. Push Assembly through the breach while the 1F player shoots down through the floor. Plant and spread out.

Plant

Plant Assembly on the Assembly Delivery side, right behind the breach, so the players in Assembly Delivery and on 1F (playing the floor above) can both see the defuser. Tank is the backup plant once the Tank passage is clear.

Post-plant positions

  • Assembly Delivery, looking through the breach
  • Top hallway, watching the Emergency stairs side
  • West stairs (flank from the Tank side)
  • 1F Storage, playing the open floor above Assembly

Pitfalls

  • Detonating pellets on a wall that still has Bandit/Kaid on it.
  • Wasting pellets on low-value walls instead of the main breach.
  • Breaching before anyone checked the Tank passage behind you.
  • Standing on the hole with a defender right under it.
  • Going to the basement before 1F is clear — defenders on 1F shoot down through the soft floors.
  • Ignoring the east Emergency stairs flank.
  • Breaching Assembly while the Tank anchor can still shoot Assembly Delivery.

If defenders…

  • If the Assembly wall stays denied, play the floors: open both 1F floors and plant Tank from the west stairs.
  • The outer south wall of Assembly can also be reinforced or breached — check it on the drone before you plan around it.
  • If defenders extend up to 1F Control Room, take that fight slowly with three players first.
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